User manual GAMES PC WORLD OF WARCRAFT

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Manual abstract: user guide GAMES PC WORLD OF WARCRAFT

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[. . . ] Game Experience May Change During Online Play Copyright ©2004 by Blizzard Entertainment. The use of this software product is subject to the terms of the enclosed End User License Agreement. You must accept the End User License Agreement before you can use the product. Use of World of Warcraft, is subject to your acceptance of the World of Warcraft® Terms of Use Agreement. [. . . ] In order to turn metal bars and other ingredients into finished arms and armor, you must work at an anvil, which can be found in all major cities. Many of the ingredients necessary for blacksmithing can be gathered with the mining skill, so that it is a useful secondary skill for prospective smiths. Blueprints are called: Plans Blacksmithing Engineering is a production skill that lets you create a bizarre mix of clockwork contraptions, explosives, goggles, and guns. Among the production trade skills, this one requires some of the widest ranges of materials. However, most blueprints require at least some metal or stone, so prospective engineers should also pick up the mining skill. Blueprints are called: Schematics Engineering Leatherworking lets you create leather armor, leather patches that can boost defense, and containers. All leatherworking blueprints require leather and cured hides, so prospective leatherworkers should also pick up the skinning skill. Blueprints are called: Patterns Leatherworking 100 Tailoring enables you to create cloth armor. Tailoring and leatherworking are the only skills that let you create bags, which are used to hold additional items in their inventory. Tailoring blueprints require various types of cloth. The most common type of cloth is linen, followed by wool, silk, and mageweave. The best tailoring items can only be made out of the rarest cloths, such as silk and mageweave. Cloth cannot be collected with a gathering skill, but instead must be looted from fallen humanoid monsters, which sometimes drop cloth as loot. Blueprints are called: Patterns Tailoring The first aid skill lets you create bandages that you can apply on yourself and on other players to cure hit point damage. First aid also lets you make other curative aids, such as anti-venom. Applying a first aid bandage requires a brief amount of time, but it is a great way to replenish health if you aren't adventuring with a healer. The first aid skill is also a great complementary skill for warriors and rogues who like to play solo. In order to make bandages, you need cloth. The best bandages require the rarest cloths, such as silk and mageweave. First Aid Tips: You can trade bandages to other players, but they cannot use them unless they also have the first aid skill. You can also apply first aid bandages to other players. If you receive a bandage, you cannot be bandaged again for a minute. [. . . ] In the event that such media proves to be defective during that time period, and upon presentation to Licensor of proof of purchase of the defective media, Licensor will at its option 1) correct any defect, 2) provide you with a product of equal or lesser value, or 3) refund your money. THE FOREGOING IS YOUR SOLE AND EXCLUSIVE REMEDY FOR THE EXPRESS WARRANTY SET FORTH IN THIS SECTION. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF IMPLIED WARRANTIES OR LIABILITY FOR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. NEITHER LICENSOR NOR ITS PARENT, SUBSIDIARIES OR AFFILIATES SHALL BE LIABLE IN ANY WAY FOR LOSS OR DAMAGE OF ANY KIND RESULTING FROM THE USE OF THE GAME, INCLUDING, BUT NOT LIMITED TO, LOSS OF DATA, LOSS OF GOODWILL, WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER DAMAGES OR LOSSES. [. . . ]

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