User manual GAMES PS2 BIONICLE HEROES
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Manual abstract: user guide GAMES PS2 BIONICLE HEROES
Detailed instructions for use are in the User's Guide.
[. . . ] LucasArts and the LucasArts logo are registered trademarks of Lucasfilm Ltd. © 2006 Lucasfilm Entertainment Company Ltd. LEGO, the LEGO logo and the Minifigure are trademarks of The LEGO Group. "PlayStation", "PS" Family logo and "PSP" are registered trademarks of Sony Computer Entertainment Inc. [. . . ] You unlock these collectibles by picking up special canisters in the levels. J Use the directional buttons to select a collectible. J Press the x button to look at its details and history. UNLOCKED CREATURES: On the middle screen in the Trophy Cave, you can look at a 36-panel grid showing creatures you've unlocked during the game, and full details of their powers. J Use the directional buttons to select a creature. J Press the x button to look at its details and history. Once you have a Mask and put it on, you adopt the powers and abilities of that TOA. You lose that Mask (and all its associated powers) if you lose all its Heart icons in combat. The Mask is not lost for good; you'll be able to pick it up somewhere else in the level (look for it on the Scanner).
Hero Mode Charge
Collecting a sufficient number of LEGO pieces lets you activate Hero Mode and allows the transformation of the TOA into the Golden TOA. This bar shows the Hero Charge building up and gives you an idea of how much farther you have to go before you can kick off Hero Mode. Once this bar is full, the transformation into the Golden TOA is instant. When you are in Hero Mode, Heart icons are shown in gold. Triggering Hero Mode creates a small shockwave around the TOA's feet, destroying any enemies within a small radius. GOLDEN CONSTRACTIONS A number of gold LEGO pieces can only be built (or constracted) by the Golden TOA. These flash the Hero Mode icon when you approach them if you don't have enough LEGO pieces to enter Hero Mode and activate them. J In Hero Mode, press the c button, when prompted, to perform a Golden Constraction. J Triggering a Golden Constraction causes a golden shockwave to emit from the constraction, which damages any enemies within range. All other AI creatures (non-bosses) will become frozen for the duration of the Golden Constraction. J Triggering a Golden Constraction uses up the TOA's Hero Mode Charge. INVULNERABILITY The Golden TOA cannot be affected by attacks from any enemies in the level. INCREASED DAMAGE The Golden TOA has the weapons of all other TOA and can switch between them (as normal), but the damage it does is considerably more extensive. When the Hero Mode Charge runs out, the TOA returns to normal and the Hero Mode bar must be recharged from the beginning. [. . . ] PUBLISHING
CEO & President, Eidos North America
Bill Gardner
Executive Vice President of Sales & Marketing
Robert Lindsey
Vice President of Legal and Business Affairs
Luke Valentine
Development Director
James O'Riordan
Vice President of Finance
Darren Barnett
Development Manager
Malcolm Dunne
Director of Marketing
Lee Singleton
Creative Development Director
Matt Gorman
Marketing Manager
Patrick O'Luanaigh
Brand Manager
Alex Price
Head of Global Brand
Jefferson Dong
Director of Public Relations
Larry Sparks
Brands Controller
Michelle Seebach Curran
Public Relations Manager
Fabien Rossini
Head of Support Services
Tali Fischer
Community Specialist
Flavia Timiani
Support Services Coordinator
Tony Perata
National Sales Manager
Julie Payne
QA Manager
Joe Morici
Channel Marketing Manager
Marc Titheridge
QA Supervisor
Janty Sumimoto
Channel Marketing Project Manager
Ian Rowsell
QA Lead Technicians
Germaine Mendes Tyrone O'Neill Anthony Wicker
QA Technicians
Diane Eng
Channel Marketing Coordinator
Rafal Dudziec
Web Producer
Jason Claridge Richard Edbury George Wright David Haddon Richard Acherki Andrew Standen Shams Wahid Steve Inman Matthew Poon
Localisation QA Supervisor
Roderick van Gelder
Web Designer
John Lerma
Media Manager
Micheal Tran
Creative Director
Karl Stewart
Creative Services Project Manager
Arnaud Messager
Lead Localisation QA Technician
Eileen Buenviaje
Graphic Designer
Laure Diet
Localisation QA Technicians
James Song
Operations Manager
Arianna Pizzi Augusto D'Apuzzo Francisca Barceló Ávila Pablo Trenado Tobias Horch Pedro Geppert Edwige Béchet
Senior Localisation Manager
Gregory Wu
Senior External Producer
Nick Goldsworthy
Associate Project Manager
Clayton Palma
Product Specialists
Monica Dalla Valle
Localisation Manager
Jeff Lowe Stephen Cavoretto Aaron Safronoff
Q/A Mastering/Hardware
Jan Buchner
Mastering Supervisor
Jason Walker
Mastering Engineer
Jordan Romaidis Patrick Goodspeed
Special Thanks
Ray Mullen
Creative Manager
Danny Jiang Hanshaw Ink & Image
Quinton Luck
Senior Designer
Jodie Brock
Designer
Gary Blake
Manual
Alkis Alkiviades
18
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EIDOS, INC. , LICENSE & LIMITED WARRANTY
Eidos, Inc. , warrants to you, the original purchaser of this Game Disc, that for a period of ninety (90) days from the date of your purchase, this Game Disc shall be free from defects in materials and workmanship. If, at any time during the applicable ninety (90) day warranty period you determine that this limited warranty has been breached, Eidos, Inc. , agrees, in its sole option, to repair or replace, free of charge, any such Game Disc, provided the Game Disc is returned postage-paid to the Eidos, Inc. , Factory Service Center and a proof of date of purchase is included. This limited warranty is not applicable to normal wear and tear and shall be void with respect to any defects that arise from Game Disc abuse, unreasonable use, mistreatment or neglect. This Game Disc is sold "as is" without any warranties of any kind, express or implied, including implied warranties of merchantability or fitness for a particular purpose, other than the limited warranty expressly stated above. [. . . ]
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