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Manual abstract: user guide GAMES PS2 FIGHT NIGHT-ROUND 2
Detailed instructions for use are in the User's Guide.
[. . . ] Place the disc on the disc tray with the label side facing up. Press the open button again and the disc tray will close. Attach game controllers and other peripherals, as appropriate. Follow on-screen instructions and refer to this manual for information on using the software.
directional buttons
button left analog stick (L3 button when pushed down) SELECT button ANALOG mode button START button right analog stick (R3 button when pushed down) button button button
multitap connector (for PlayStation®2)
Main Operations Button
Directional Button/ left analog stick/ *@$^
Menu Selection
Select menu and players
Game Play
Move player/Move ball
RFI filter
MEMORY CARD slot A
MEMORY CARD slot D
Button q Button s Button v Button
Confirm Confirm
Topspin shot Slice shot Lobshot
Cancel
controller port A
controller port D
Change view points (only when 1 Player) Switch instructions to COM partner in a doubles match
R1/L1 Button
controller port B
controller port C
START Button
Start the game
MEMORY CARD slot B
MEMORY CARD slot C
2
Pause the game / Jump into the game (except for WORLD TOUR)
3
IN-GAME TECHNIQUES
Shot Strength You can hit the ball harder (faster) if you run to the ball fast enough to get ready for the shot. [. . . ] 3 Starting the match The match starts after selecting and confirming the player and the opponent. Press the START button during the game to display the Pause Menu (P . 7). To continue the game after losing, select "CONTINUE" and press button. To return to the Menu Screen, select and confirm "END. " 8
In both "TOURNAMENT" and "EXHIBITION" modes, other players can "jump into the game" by pressing the START button of an unused controller. The START button can be pressed during player selection or during the game. It works as follows: Select Player
First, select a player. Although a male player cannot play against a female player, it is possible to make a mixed pair in doubles.
Coin Toss
Toss a coin to decide who serves. There are no controller operations here.
Start the Game
The game starts after deciding who serves. Up to becoming a 4P game, it is possible to "jump into the game" even after the match has started.
9
EXHIBITION [FOR 1 TO 4 PLAYERS] A mode for challenge matches where game settings can be freely assigned. Here, too, it is possible to "jump into the match" by pressing the START button of another controller during the game (P . 9). 1 Selecting a match system Select "EXHIBITION" in the Menu Screen to display the "SINGLES / DOUBLES" menu just like in the TOURNAMENT mode. If there is "WORLD TOUR" saved data, a menu will be displayed. Select "NEW GAME" to start a new game and select "CONTINUE" to continue a saved game. 2 Creating characters Create one male player and one female player. Set the following 5 items first for the male player. Select the items to be set with *@ of the directional button, and proceed to each Setting Screen by pressing button. After setting them, move the cursor to "END, " and press button. Next, create the female player in the same way. After setting up two characters, a screen shown to the left will be displayed. To confirm, select "END" and press button. NAME HEAD BODY PLAYS GEAR Name the player. Set racket and clothes.
3 Invitation Card After creating characters, an Invitation Card will be delivered to you. [. . . ] Execute this command to let the players rest and recover stamina and proceed to the next week. The stamina of each player is displayed at the top right of the screen. Let the players take a rest if they seem too tired. Make sure to check the tour schedule when executing this command. [. . . ]
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