User manual GAMES PS2 FRONT MISSION 4

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Manual abstract: user guide GAMES PS2 FRONT MISSION 4

Detailed instructions for use are in the User's Guide.

[. . . ] WARNING: READ BEFORE USING YOUR PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. [. . . ] When you order a supply drop, you must choose from a limited number of drop points. Press the button to move the cursor to one of the available drop points. The supplies will be dropped at the end of the current player phase. You cannot call for an additional supply drop as long as the current supply crate is still on the map. Supplies are considered friendly units, and can be targeted by the enemy. When their HP reaches zero, they are destroyed along with any remaining supplies. Air Strikes When you call down an air strike, a red field will appear on the map, indicating the target area. Use the button to rotate the targeting field. Once you select the target area, the unit's turn will end and marks indicating the target area will appear. The air strike will occur at the end of the following player phase. All units inside the target area will receive damage, including friendly units. Armor Coating Armor coating renders the armor of all units inside the target area resistant to an additional damage type. You may choose one of three armor types: piercing, impact, or fire. When combined with the armor type selected during setup, armor coating provides protection from a maximum of two damage types. When you request armor coating, a red field will appear on the map, indicating the target area. Use the button to rotate the targeting field. Once you select the target area, the unit's turn will end and marks indicating the target area will appear. The armor coating process will occur at the end of the following player phase. All units inside the target area will receive armor coating, including enemy units. 4 5 Link Line 6 6 Equipped skills > Press the button to toggle the skill window display. > Press the ç button to toggle the skill information window. STATUS DAMAGE Systems Down Units suffering from this type of status damage cannot move, attack, or take any other action during their turn, nor can they counterattack when they come under enemy fire. Attack System Down Units suffering from this type of status damage cannot attack during their turn, nor can they counterattack when they come under enemy fire. Movement System Damage Units suffering from this type of status damage suffer halved movement range, rounded down. [. . . ] Any condition caused by abuse, unreasonable use, mistreatment, neglect, accident, improper operation, destruction or alteration, or repair or maintenance attempted by anyone other than SEUI is not a defect covered by this warranty. Parts and materials subject to wear and tear in normal usage are not covered by this warranty. IMPLIED WARRANTIES AND INCIDENTAL AND CONSEQUENTIAL DAMAGES Under state law, you may be entitled to the benefit of certain implied warranties. ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, WILL CONTINUE IN FORCE ONLY DURING THE WARRANTY PERIOD. [. . . ]

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