User manual GAMES PS2 METAL GEAR SOLID 3-SNAKE EATER
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Manual abstract: user guide GAMES PS2 METAL GEAR SOLID 3-SNAKE EATER
Detailed instructions for use are in the User's Guide.
[. . . ] If you experience any of the following symptoms while playing a video game dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions IMMEDIATELY discontinue use and consult your physician before resuming play.
Thank you for purchasing METAL GEAR SOLID 3-SNAKE EATERTM.
Please note that this software is designed only for use with the PlayStation®2 computer entertainment system. Be sure to read this instruction manual thoroughly before you start playing METAL GEAR SOLID 3-SNAKE EATERTM. Also note that this instruction manual cannot be re-issued, therefore please keep it in a safe place.
CONTENTS STORY . 8
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PlayStationc2 console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. [. . . ] The Shield Gauge will replenish when Grave is not being attacked.
BEAT COUNT
This count goes up if you attack enemies or hit destroyable objects in rapid succession. When the count reaches a certain point, the Demolition Shot Gauge goes up (Refer to P. 12).
METAL GEAR SOLID 3-SNAKE EATER
S O F T W A R E M A N U A L S O F T W A R E M A
METAL GEAR SOLID 3-SNAKE EATER
N U A L
DEMOLITION SHOT
DEMOLITION SHOT
DEMOLITION SHOT
DEMOLITION SHOT
The Demolition Shot is a special technique using a powerful weapon hidden in a coffin on Grave's back. Press the Demolition Shot button(D button) to launch a shot when there is at least 1 charge shown in the DEMOLITION SHOT counter.
TYPES OF DEMOLITION SHOT
Choose a Demolition Shot from various types within the DEMOLITION SHOT Menu that is displayed by pressing the START button during gameplay. The type of Demolition Shot selected is shown at top left of the screen as an icon and can be used by pressing the D button (by default).
Number of times to use DEMOLITION SHOT
You can use the Demolition Shot only a limited number of times. The number of times you can use Demolition Shot is shown on top left of the screen. The number of Demolition Shot charges increases as the Beat Count is built up.
DEATH BLOW
Fires a rocket bomb forwards, causing big damage to enemies!
BEAT COUNT
Beat Count is a number displayed on the top right of the screen every time you hit objects. As you hit enemies or destroyable objects, the number increases. However, if a blaze around the skull disappears, the Beat Count returns to zero. If the Beat Count builds up to a certain number, the Demolition Gauge at the top left of the screen fills up. The more the Demolition Gauge fills up, the more times you can use Demolition Shot. To get as many Demolition Shots as possible, keep the Beat Count increasing continuously. Her power makes it hard to believe any of the hard times Maria went through to move up from a poor life. It can be said Mika got her strong will from her mother. Maria gave the Cerberos to Mika to get Grave to kill Harry. Whether Maria is alive or dead is unknown.
A heroine in the story, and also the daughter of a woman Grave used to be in love with. Managed to run away from the Syndicate, and is having Grave eliminate Harry with the Cerberos. Despite her girlish looks, Mika has a strong will.
BIG DADDY
The former boss of the Syndicate. Despite his lifestyle of living in the dark side of the world, he has garnered much admiration from people for what he is and his generosity. To leave the Syndicate to the next generation, he was planning on strengthening it. Although broad-minded, his ultimate goal was to find harmony in thought. After Graves death, he disappeared once, however met again with Grave as a different-looking monster due to Harry's conspiracy.
BALLADBIRD LEE
DR. T
CV : Motomu Kiyokawa
20
21
The only person Grave can seek for help, Dr. T brought Grave back to life and made him invulnerable. Together with Grave, Dr. T escaped the Syndicate and went into hiding in a town lying on the bottom stratum. [. . . ] TAKESHI KOIKE(MADHOUSE) SEGA of Japan Publishing Unit MOVIE PRODUCTION . "TEAM ROMANoV" SHINOBU SHINDO, JUNICHIRO TAKAHASHI, YOSHIHIRO SAKUTA (SUPERROMANoV HiGA, KEI NAKABAYASHI, VISOR), SATORU ISHIGAMI (DESIGN), ASAKO MIYAJIMA (TRANSLATOR) DAISUKE MIURA, TETSUYA WATANABE "TEAM IKUSABUNE" PRODUCER . . TORU KUBO(RED) HIROHISA SUZUKI(IKUSABUNE) EXECUTIVE PRODUCER . . YASUAKI NAGOSHI(RED) KEN-ICHI IWAIDA(IKUSABUNE) SUPERVISORS . [. . . ]
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