User manual GAMES PS2 VIRTUA FIGHTER 4-EVOLUTION

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Manual abstract: user guide GAMES PS2 VIRTUA FIGHTER 4-EVOLUTION

Detailed instructions for use are in the User's Guide.

[. . . ] WARNING: READ BEFORE USING YOUR PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. [. . . ] Choose a menu item using the directional buttons and press A or S buttons to proceed to one of the following. EDIT Manage Items, customize character, edit ring name and set difficulty. Change viewpoint using left and right analog sticks or Q / W / E / R buttons. SHOP Use Fight Money won to purchase various Items. PLAYER LIST See a list of previous opponents. Commands Shows a list of commands available to the selected character. Command information Choose how command information is to be displayed. PROFILE AND COMMAND LISTS (see p. 21). % Command names and selections listed may differ from those detailed in the CHARACTER 12 Virtua Fighter 4 EVOLUTION Virtua Fighter 4 EVOLUTION 13 how to play the game FREE Adjust settings to practice for any situation Playback Play back the recorded CPU motions. Character Select Return to the Character Select screen. Return to main menu Finish and return to the MAIN MENU. In FREE mode you can practice any command. Press START or SELECT buttons to bring up the Pause Menu and change environmental settings. HOW TO VIEW THE FREE MODE SCREEN 2 1 4 q 5 1 Damage Information Displays the quantity of damage induced by most recent attack or combo, and the record damage for the session. 2 Combo Shows the Combo count and record count for the session. 3 Throw Decision Timer Flashes to help you time throws. 4 Command Information Displays key presses and frame count in real time. 5 Motion Information Meter showing the delivery of the move counted in frames. 6 Damage Meter Meter showing hit damage. 7 Evasion Display Shows which direction to evade to prevent further attacks. 8 Stagger Mark Time your opponent's recovery. 9 Recovery Timer Helps you time your own recovery maneuver. 0 Throw Evasion Command Display Shows the command needed to escape a throw. q Command Attributes Damage attributes of the attack. 6 7 3 8 9 0 % Action Files require a minimum of 30KB of free space on the memory card (8MB) (for PlayStation®2). TRIAL Practice with exercises for specific situations TRIAL mode allows formal training in the complete range of skills from the most basic moves to advanced techniques and combos. [. . . ] This threat was more than enough to convince Jacky to enter the tournament once again. · Country: America · Birthday: 1970. 08. 28 · Sex: Male · Blood Type: A · Hobby: Training · Stature: 182 cm · B/W/H: 110/87/92 · Weight: 75 kg · Occupation: Indy Car Racing · Fighting Style: Jeet Kune Do TECHNIQUE Sway Hook Bil Jee Lightning Kick 5 Kiss of the Dragon Lightning Combination 5 Lightning Low Spinning Kick Low Spin Kick Spinning Kick Spin Leg Slicer Spin Heel Sword Middle Spin Kick Jumping Savate Head Hook Kick Switch Spin Kick Heavy Body Step-in Sword Step-in Low Slash High Barrier Kick THROWS One-Inch Blow Northern Light Bomb Dragon Fist Wall Face Crush Knee Strike Sadistic Hanging Knee Neck Slashing Face Crusher REVERSALS Pak Sao Pak Sao Knuckle JUMP ATTACKS Elbow/Step Straight Step Hook Kick/Step Heel Kick DOWN ATTACKS Soccerball Kick Jumping Knee Stamp BACK TURNED ATTACKS Turn Slant Low Spin Kick Turn Kick Turn Low Spin Kick Blind Back Knuckle Step Back Bil Jee Step Back Side Kick TURN AWAY ATTACKS Side Hook Turn Spinning Kick Turn WALL ATTACKS React Round Kick Wall Back Roll RISING ATTACKS Vertical Spin Kick Low Spin Kick COMMAND 4P+K 46P+K 2P+KKKKK 3P+KP+G 1P+KPPPK 1P+KPPP2K K+G2K+G K+G 2K+GK 4K+G 46K+G 8K+G 3K+G P+K+GP 4P+K+G33P 4P+K+GK 4P+K+G2KK P+K+G (during Evade) P+G 3P+G 66P+G 66P+G (against a wall) 64P+G 33P+G P+G (beside opponent) P+G (behind opponent) Standing Neutral Pak Sao P P K 3K 8P 2PK K 2K P+K P+K+GP P+K+GK 44P 44K 4P+K+G 9P+K+G KKK @KKK TECHNIQUE ATTACKS Flash Piston Punch Double Punch Groin Kick Combo Smash Sword Combo Smash Back Knuckle Spin Combo Smash Back Knuckle Low Spin Combo Back Knuckle Spin Double Punch Low Spin Kick Jab Double Straight Punch Spin Kick Punch Side Kick Punch Low Spin Kick Punch High Kick Squat Straight Middle Back Knuckle Spin Middle Back Knuckle Low Spin Middle Smash Sword Double Back Knuckle Spinning Slant Back Knuckle Spinning Arm Kick Spinning Back Knuckle Low Lightning Back Knuckle Smash Back Knuckle Smash Upper Slant Low Spin Kick Combo Knuckle Spin Kick Combo Knuckle Low Double Spinning Kick Smash Low Kick Fake Elbow Back Knuckle Groin Kick Step-in Middle Kick - Turn Standing Knee Kick Combo Middle Kick High Angle Upper Kick Somersault Kick Low Kick Beat & Back Knuckle Beat Spin Kick Chopping Left Combo COMMAND PPP PPK PP6PK PP6PPK PP6PP2K PP4PK PP2K PP8P PK (parallel foot position) PK (reverse foot position) P2K ^PK 2P 6PPK 6PP2K 6PK 4PP 4P1P 4PK 4P2K 3PPP 3PPP+K @3P 1PK KPK KP2K KK 2K 2KPP 6K 66K4 4KK 3K 33K 7K @K P+KP P+KK 6P+KP Jacky Bryant 36 Virtua Fighter 4 EVOLUTION Virtua Fighter 4 EVOLUTION 37 Shun-Di Although he joined the tournament to look for his pupil, Shun could not find him. Returning home, Shun found a letter from his pupil explaining that he would need to help rescue him if he failed to escape the Organization. Months passed and the pupil did not return, so Shun resolved to enter the fourth tournament, infiltrate the Organization, and rescue his pupil by force. [. . . ]

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