Detailed instructions for use are in the User's Guide.
[. . . ] Take a break of about 15 minutes during every hour of play. · Do not use the system when you are tired or short of sleep. · When using headphones, do not turn the volume up before putting the headphones on. Also, do not listen at loud volume levels for extended periods of time. [. . . ] However, to gain full access you must have a saved game containing at least one completed mission. Only then will all the Manor's secrets become available for you to discover.
6
OPTIONS
Press the analog stick or directional buttons */@ to select an option and $/^ to change the setting. Press the X button to confirm your Options changes, or press the Z button to return to the Main Menu without change.
7
TOMB TRIALS
Tomb Trials provide a variety of exciting challenges for both single and multiplayer play. Challenges include:
SOUND -- Adjust the volume of MUSIC, SFX and VOICE VOLUME. DISPLAY -- Use the Display Menu to adjust: · SUBTITLES -- Set subtitles ON/OFF or to your
MASTER SYSTEM -- An exciting race to the finish. Sprint, leap and dive through numerous checkpoints to reach the end before the clock expires. TREASURE HUNT -- Seek out all the artIfacts hidden on the level before your timer runs out. RAID N' SEEK -- Hide n' seek meets capture the flag.
preferred language. · BRIGHTNESS -- Adjust the brightness of the display. CAMERA -- Set the following options to YES or NO:
· INVERT X-AXIS · INVERT Y-AXIS · AIM & BINOCS INVERT X-AXIS · AIM & BINOCS INVERT Y-AXIS CONTROL -- View the list of in-game controls.
Hide your own artifact, and race to find the opposing player's hidden item. To access the Tomb Trials games, select one of the following options from the Main Menu:
SINGLE PLAYER (below) HEAD-TO-HEAD (page 8) TOMB TRIALS USER STATS -- Check your best times
and achievements for each trial. From here you can choose to create a new save game or overwrite an existing save. You can also save between checkpoints, but Lara will always appear at the most recently saved checkpoint when a save is loaded again.
Note: There is no automatic save when you leave the game. However, if Lara dies during a game, she automatically restarts at the last checkpoint passed, regardless of whether or not you saved there. If you quit the game without saving, you lose all progress since the last saved checkpoint.
SAVING REWARDS
When you replay a previously completed level, you will have the option to select SAVE REWARDS to save any collected rewards to your current game.
12
13
SWIMMING CONTROLS
CONTROLLING LARA
The controls shown in this section are default. You can view all the CONTROL settings in the Options Menu (page 6).
MOVEMENT CONTROLS
analog stick
Swim left, right, forward. Press the X button twice when close to the enemy. With the first press, Lara jumps at an enemy. As she lands on the enemy, press the X button again to activate slow time, then immediately press the R button to fire, shooting the target. When near the target enemy, press the V button to kick the enemy away with Lara's boot. Select the grapple from inventory and press the C button to use Lara's grapple to pull targeted enemies toward her and inflict some damage.
AERIAL ATTACK
MANIPULATE THE ENVIRONMENT
Constantly check for objects in the environment that Lara can manipulate to her advantage. For example, she can thwart enemies by blocking paths, collapsing structures, detonating nearby explosives and releasing obstacles.
POWER KICK
AIMING AND FIRING CONTROLS
L button (press and hold) R button L button + V button + $/^ Cycle HUD to grenade icon with $/^ + C button L button + cycle HUD to grenade icon with $/^ + C button
GRAPPLE
Lock-on target. [. . . ] Folmann
Director of Design
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