User manual GAMES SONY PS & PSX SAGA FRONTIER 2

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Manual abstract: user guide GAMES SONY PS & PSX SAGA FRONTIER 2

Detailed instructions for use are in the User's Guide.

[. . . ] WARNING: READ BEFORE USING YOUR PLAYSTATION® GAME CONSOLE. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation game console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. [. . . ] The order in which they will be placed is the order of the icons that are displayed when the <Manual> mode has been selected. - Manual ­ If <Manual> is selected, items can be arranged manually. From the icons that are displayed in the Select Window, select and determine the items to be placed at the front. Excavated ­ Check items obtained with "Go!Digger. " This sub-command displays the items that have been obtained in the PocketStation personal game unit based mini-game "Go!Digger, " specifically designed for SaGa Frontier 2 (see page 26). The treasures that were once a mystery on the PocketStation personal game unit can now be revealed and identified. DURABILITY LEVEL OF WEAPONS & ARMOR The Durability Level for weapons and armor (displayed to the right of the item name) will decrease as these items are used. One example is when weapons are used during battle. Each time an attack is performed, the Durability Level will decrease by one point, and when the Durability Level reaches zero, that particular weapon will break and turn into an "Anima Chip" (see page 24). There are two ways to check the Durability Levels of various items. One way is to open up the Character Status Screen to display the Equipped Items Window. Another way is to open up the Item Screen to display the Item List. Though most items will break from continuous usage, there are some items, such as Gustave's items, which are made of steel. Items with a Durability Level of () have unlimited usage and will never break. 9. SAVE ­ Saving records of the journey This command saves data onto a MEMORY CARD. From the Menu Screen, select <Save> and press the button. Depending on where the MEMORY CARD is inserted (slot 1 or 2), press the directional button to the LEFT/RIGHT, respectively. Next, press the directional button UP/DOWN to select the file to be saved. Once a file has been selected, press the button to bring up a confirmation message. To save the data onto that file, set the cursor to <Yes> and press the button once more. 18 Battle Command BATTLE SYSTEM NEGOTIATION BATTLE SYSTEM Negotiations occur after battle only when certain conditions are met. The type of negotiations depend on the situations of the enemies and on their remaining HP. [. . . ] LIMITATIONS ­ The above warranty is in lieu of all other warranties, and no other representations or claims of any nature shall be binding on or obligate SQEA. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY, COURSE OF DEALING IN TRADE AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL SQEA BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS SQEA SOFTWARE PRODUCT. Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. [. . . ]

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