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Manual abstract: user guide HASBRO ALIENS PANTHER ALIEN
Detailed instructions for use are in the User's Guide.
[. . . ] If you find a corner piece that's already in the top layer but it's in the wrong spot or flipped the wrong way, just hold the cube with that piece in the upper front right position, and do Ri · Di · R · D once. Now the piece is in the bottom layer, and you can solve it as described above.
Before After
Step 3
Solve the Middle Layer Edges
HINT: Now flip the cube over so green is on the bottom. If it's in the top layer, turn it until the edge matches one of the pictures below. Then do the corresponding sequence to solve it. [. . . ] If the red-yellow edge piece is somewhere in the middle layer, but it's in the wrong place or flipped the wrong way, hold the cube so that the red-yellow edge is in the front-right position, and do either sequence once. (This may require you to rotate the cube to a new face). After the move, the piece is in the top layer, and you can solve it as described above. Repeat this for the other 3 middle-layer edges.
After Before Before
Step 4
Solve the Upper Blue Cross
HINT: Turn the top layer until the edges match one of these pictures. If you do the sequence below once and you still don't have a blue cross, then repeat this step until you do. It doesn't matter which face you start with. Note: In this step, there will be other blue pieces showing on your cube that do not appear in these diagrams.
Before Before
OR
OR
After
F · R · U · Ri · Ui · Fi (Ri · Di · R · D) x 1, 3 or 5
U · R · Ui · Ri Ui · Fi · U · F Ui · Fi · U · F U · R · Ui · Ri
Step 5
Solve the Top Edges
HINT: Hold the cube with red in front. Turn the top layer until the red and blue edge piece is solved as in the picture, and then repeat the sequence below until the yellow and blue edge piece is also solved, on the right side. Now turn the whole cube so that white is the "Front" face. If the top white edge isn't solved, just do the sequence once more, followed by "U" to position all the edges properly.
Before After
Step 6
Solve the Top Corners
HINT: Find a corner piece that's in the right place, and hold the cube with that piece above your right thumb. Each face of the cube is assigned a letter (shown below). Each step is made up of a sequence of twists (a one quarter-turn of the face of the cube). To complete the sequence for each step, twist one face of the cube, then twist the next face, and so on, for the complete sequence. The letter `i' means inverse, or counterclockwise. Before you start each move, be sure to place your thumbs on the F side of the cube, as shown in the illustration. This will ensure that your cube is properly oriented to execute the move.
Turn clockwise
R - Right Face L - Left Face B - Back Face D - Down Face F - Front Face U - Upper Face ?i - Inverse (turn Counterclockwise)
Important!
To turn a face clockwise, imagine you are facing that side of the cube.
Billions of Combinations, One Solution!
RUBIK'S® Cube is the incredibly addictive, multidimensional challenge that has fascinated puzzle fans around the world. Over 250 million cubes have been sold and at least one in every five people in the world has twisted, jumbled and enjoyed this immensely popular puzzle. RUBIK'S® Cube has been called "the perfect puzzle" and "the best puzzle ever. " With a few turns, you mix up its small colored cubes. Now match the cubes back up again to make every side a solid color. You can solve RUBIK'S® Cube from any starting point and from any topsy-turvy arrangement of colors. [. . . ] You can solve RUBIK'S® Cube from any starting point and from any topsy-turvy arrangement of colors. With the right twists, anybody can do it, and with 43 quintillion (43, 252, 003, 274, 489, 856, 000) combinations, no challenge is ever the same!That's how long a high school student from Los Angeles took to unscramble the cube and win the Budapest world championship in 1982. Dan Knights from the USA won the 2003 Rubik's Games Championship held in Toronto, Canada. [. . . ]
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