User manual HASBRO GLOWORM LIGHT AND LEARN GAME

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Manual abstract: user guide HASBRO GLOWORM LIGHT AND LEARN GAME

Detailed instructions for use are in the User's Guide.

[. . . ] The IBA believes that our B-DAPLAYERSTM* are the heart and soul of our sport, and we'll do our best to keep TM* the game challenging and fun for everyone ­ pro and amateur alike. Welcome to the Tournament!This board is everything you need to bring the games home, or take them on the road, for a 3 Event Tournament. It's going to take every bit of customizing strategy and shooting talent you've got to beat your opponents and win the Tournament!Things to remember: · Avoid fouling your shot by keeping your fingers out of the way. [. . . ] · The winner of an Event spins to pick the next Event. In the case of a tie, the second player gets to spin for the next Event. Whichever player wins two of the three Events takes the Tournament Championship!· REMEMBER: Except in games that require reloading, B-DABALLSTM* stay in play during Events, so be sure to aim carefully. Do not move a B-DABALLTM* during an Event!· HINT FROM THE IBA: Be sure to customize your armor for every Event. Having the right armor components is the difference between winning and losing. · You might need a stopwatch or a watch with a second hand for some Events. 6. SHOOT THE GAPTM*: · · · · Place 4 Target Pins on the Target Markers as shown. From the triangular DHB Target Zone at the farthest end of the battle board, each player takes 3 shots to shoot through the gaps between the Target Pins. Set Target Pins back up whenever they get knocked down The player to hit the fewest pins with their 3 shots wins the round. In the case of a tie, play another round, this time with 4 shots for each player. If you tie again, keep playing 4 shot rounds until one player wins! · · 3. HARD TARGETTM*: · · · Set up the 5-arch Battle Barricade at one end of the B-DABATTLE FIELD, with 5 Target Pins behind it, as shown. Each Target Pin should have 1 B-DABALL in it (if you have enough B-DABALLS). Each player gets 8 shots from the far end of the B-DABATTLE FIELD to knock down as many Target Pins as they can. The player with the most Target Pins knocked down after their 8 shots wins this Event! 9. B-DACHALLENGETM*: · · · · · The person who did not spin the Event Spinner goes first. The first player can use any combination of barriers or targets to set up a trick shot. Each player then gets 3 attempts to make the shot. After both players take their 3 shots, the second player sets up their own trick shot. The players then each get another 3 attempts to make the shot. [. . . ] If one player knocks down all of the Target Pins with their first shot, the other player must do the same or automatically lose the Event!The competitor with the most pins knocked down after two shots wins the Event!Play another round to break a tie. Visit Product and colors may vary. ®* and/or TM* & © 2004 Hasbro. [. . . ]

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