User manual HASBRO MISSION PAINTBALL TRAINER JR

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[. . . ] 42792 TM IO INSTRUCT NS Get a Tiger!Get the Roar! Read the instructions below, plug in your Paintball Trainer, and get ready for some fast blasting action!Begin by sharpening your skills with "shooting gallery" target practice!The compact size of the marker gun helps younger players learn and master the shooting technique! [. . . ] The game will automatically go to Level 1 (if NEW GAME was selected) or to the level you reached in CONTINUE GAME. HOW TO PLAY Object of the Game: Defeat your opponents and take command of the environment in which you are battling. Slide the ON/OFF switch to ON. 7 8 Note: There are 4 levels and 2 mini-games in the game. Here is a brief description of each: LEVEL 1 - Paintball Primer Your Goal: Hit the enemy targets as they pop up or move across on the screen. LEVEL 2 - Into the Deep Your Goal: Hike from a clearing into a deep forest and eliminate all enemies before you are eliminated. Description: Single elimination - you against TV opponents. LEVEL 3 - Over the River Your Goal: Travel across bridges and eliminate all enemies before you are eliminated. Description: Single elimination - you against TV opponents. LEVEL 4 - Guard the Fort Your Goal: As you are perched atop your fort, stop enemy advances by eliminating your opponents. Description: Two red arrows on the lower left and right hand corner of the screen allow additional movement. Shoot at these arrows to turn and face a different side of the fort (four different directions). Radar (upper left hand corner) indicates location of opponents, and which direction you are facing with respect to their location. Mini Games - Between certain levels you will automatically enter a mini-game. These short target practice games help you score extra points and gain powerups. You will be judged on speed and accuracy. Power-ups - If you run out of paintballs and/or CO2, you will be at the mercy of your opponents!Luckily, however, there are power-ups hidden behind certain objects like barrels, crates, windows, etc. A unique sound is emitted when you hit an object that's hiding a power-up. Hit that object 2 more times (for a total of 3 hits) to unlock the power-up. Here are some examples of power - ups: · Extra Paintballs · CO2 Refill · Marker Gun Upgrade (Marker shoots multiple paintballs at once for a period of time) · Hopper Upgrade (increase the number of paintballs you can hold) · CO2 Tank Upgrade (increase capacity to hold more CO2) 5. Scoring - Points are earned in a variety of ways. You receive more points for eliminating more skilled enemies. Shooting accuracy also earns you more points. Extra points are received when you break certain objects and find power-ups. 9 10 6. [. . . ] Keep the game away from moisture or temperature extremes. If a problem occurs, remove and replace the batteries to reset the game, or press the RESET button. 13 14 DEFECTS OR DAMAGE If your game has been damaged or something has been left out, DO NOT RETURN IT TO THE STORE. The store doesn't have replacement parts. PO Box 200 Pawtucket, RI 02862 USA In your note, mention the name of your game, its model number, and tell us briefly what the problem is. [. . . ]

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