User manual HASBRO RISK

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   HASBRO RISK ANNEXE 319 (3767 ko)

Manual abstract: user guide HASBRO RISK

Detailed instructions for use are in the User's Guide.

[. . . ] For 2 to 6 players / Ages 10 to adult Rules ©1959, 1963, 1975, 1980, 1990, 1993 Parker Brothers, Division of Tonka Corporation, Beverly, MA 01915. Printed in U. S. A TABLE OF CONTENTS Introduction & Strategy Hints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Equipment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 RISK®, the classic WORLD DOMINATION game . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] You must place both those armies onto that particular territory. Note: On a single turn, you may receive no more than 2 extra armies above and beyond those you receive for the matched sets of cards you trade in. Hints: No matter how many armies you receive at the start of your turn, deploy them carefully-either to prepare for an attack or to defend against one. It is good military strategy to move your armies to the front, heavily fortifying territories that border enemy territories. ATTACKING After placing your armies at the beginning of your turn, decide if you wish to attack at this time. The object of an attack is to capture a territory by defeating all the opposing armies already on it. The battle is fought by a roll of the dice. If you choose not to attack, pass the dice to the player on your left. You may still fortify your position, if you wish (see page 10). If you choose to attack, you must follow these rules: You may only attack a territory that' adjacent (touching) to one of your s own, or connected to it by a dashed line. Examples: Greenland may attack the Northwest Territory, Ontario, Quebec and Iceland. North Africa may attack Egypt, Western Europe and Brazil. At the western and eastern edges of the board, Alaska is considered adjacent to, and may attack, Kamchatka. You must always have at least two armies in the territory you' re attacking from. You may continue attacking one territory until you have eliminated all armies on it, or you may shift your attack from one territory to another, attacking each as often as you like and attacking as many territories as you like during one turn. TO Attack. First announce both the territory you're attacking and the one you' attacking from. Then roll the dice against the opponent who re occupies the opposing territory. Before rolling, both you and your opponent must announce the number of dice you intend to roll, and you both must roll at the same time. 1, 2 or 3 red dice: You must have at least one more army in your territory than the number of dice you roll. Hint: The more dice you roll, the greater your odds of winning. Yet the more dice you roll, the more armies you may lose, or be required to move into a captured territory. The defender will roll either 1 or 2 white dice: To roll 2 dice, he or she must have at least 2 armies on the territory under attack. Hint: The more dice the defender rolls, the greater his or her odds of winning-but the more armies he or she may lose. You, the attacker, will roll To Decide a Battle. Compare the highest die each of you rolled. If yours (the attacker' is higher, the defender loses one army from the territory s) under attack. [. . . ] Each player places one army on each of his or her territories. When you' done this, go around the table in turn, placing another army on ve each of your territories. There is no limit to the number of armies that can occupy a single territory. Continue until all troops have been deployed across the map. [. . . ]

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