User manual HERCULES NO ONE LIVES FOEREVER 2

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[. . . ] NOLF2_PC_MANUAL_FE 18/9/02 12:12 pm Page 1 FRONT COVER NOLF2_PC_MANUAL_FE 18/9/02 12:12 pm Page 2 NOLF2_PC_MANUAL_FE 18/9/02 12:12 pm Page 1 TABLE OF CONTENTS Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Installing and Launching the Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Menu and Interface System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Main Menu System. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Single Player . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Multiplayer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 In-Game Menu Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Mission Briefing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Equipment. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Inventory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Intelligence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Player . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Heads-Up Display (HUD) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Default Key Configuration Chart. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Santa's Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Melee Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Stealth Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Pistols. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Heavy Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Explosives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Gadgets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Gear . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enemies and Obstacles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Enemies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Obstacles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Agent Training . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Single Player Training . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Multiplayer Training . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Warranty . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Technical support policy. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Customer services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 1 NOLF2_PC_MANUAL_FE 18/9/02 12:12 pm Page 2 INTRODUCTION The villains of H. A. R. M. are back with only one obstacle to thwart their quest for global domination: Cate Archer, the daring super spy who foiled their last nefarious plot. They've summoned the world's deadliest assassins to take her out of the spy trade once and for all. Meanwhile, the United States has uncovered a top secret Soviet project that could bring about World War III. [. . . ] If she enters a good hiding spot while still in view, this icon will appear to indicate that she can't hide here right now. When this happens, she needs to ditch her pursuer(s) and find another hiding place. Pick up Body Notification: (Bottom Left) This appears when Cate is aiming at a dead or sleeping AI to indicate that the body can be picked up. Moving Body Notification: (Bottom left) This replaces the pick-up body notification once Cate picks up the body. Cannot Drop Body Notification: (Bottom Left) If Cate moves into an area where she cannot drop the body she is carrying, the moving body notification will change to this. Exit Notification: (Bottom Center) This will be displayed when Cate is near a one-way level exit. It will only appear when she's aiming at the exit unless she is very close to it. Transitional Area Notification: (Bottom Center) When Cate finds an exit that can also be used to return to the current level, this icon will appear. This will only appear when facing the exit unless she is very close to it. Weapon Selection Display: (Top Center) This allows you to quickly choose a weapon or gadget from your available equipment. This appears anytime you use the previous weapon key or the next weapon key. Equipment is broken down into 6 categories for easy reference and selection. You can choose a category by number with the keyboard, or 20 scroll up and down through all of it with the previous/next weapon keys. NOLF2_PC_MANUAL_FE 18/9/02 12:12 pm Page 21 The categories are listed below. For more information about the weapons and gadgets in Cate's arsenal, please see the section titled "Santa's Workshop". Melee Weapons: (Taser, Katana) Stealth Weapons: (Shuriken, Crossbow, Bear Trap) Pistols: (McAllister Pistol, Utility Launcher) Heavy Weapons: (Gordon 9mm machine gun, AK-47 Assault Rifle, RFA Series 4 Bolt-Action Rifle) Explosives: (All Grenades, Timebombs) Gadgets: (Camera, Compact, Hairspray, Fingernail Clipper, Coin, Keychain) DEFAULT KEY CONFIGURATION CHART Unmappable Controls Menu Quicksave Screenshot Quickload Pause Game <Esc> <F6> <F8> <F9> <Pause> Movement Controls Forward Backward Step Left Step Right Turn Left Turn Right Sidestep (strafe) Sneak Jump Crouch Turn Around Lean Left Lean Right Toggle Sneak Toggle Cro. uch W A S D Left Arrow Right Arrow Left Alt Left Shift Spacebar C Backspace Q E Caps Lock Left Ctrl 21 NOLF2_PC_MANUAL_FE 18/9/02 12:12 pm Page 22 Interaction Fire Action Reload Change Function Next Weapon Previous Weapon Holster Weapon Last Weapon Move Body Keychain Light Left Mouse Button Enter, Right Mouse Button R F [, Mouse Wheel Up ], Mouse Wheel Down H X G L View Look Up Look Down Center View Zoom Up Arrow Down Arrow End Z Status Equipment Inventory Intelligence Player Status Mission Status Compass Radio Talk M N I P Tab ` V T 22 NOLF2_PC_MANUAL_FE 18/9/02 12:12 pm Page 23 SANTA'S WORKSHOP Cate's arsenal includes weapons that are standard UNITY issue, as well as those found during her missions and acquired from dead or sleeping enemies. MELEE WEAPONS The Katana is a Japanese sword than can be liberated from Ninjas. Fast, deadly, and quiet. Cate's eye shadow doubles as a non-lethal Taser, useful for temporarily rendering bad guys unconscious at close range. Its non-threatening appearance allows her to wield it in public places without arousing suspicion. However, the Taser must recharge between uses. STEALTH WEAPONS Bear traps can be found in Siberia and are a painful way to hold an enemy in place for a short time. Tread lightly after setting a trap, though, as Cate can get caught too! Shuriken are Japanese throwing stars that are quiet and very effective when used correctly. These are also good for creating distractions. For situations that necessitate subtlety over raw power, the Vindicator Sportsman's Crossbow is the ideal choice. Four different bolt types are available, including Normal, Fire, Poison, and Explosive. A scope is also available for long range shots. 23 NOLF2_PC_MANUAL_FE 18/9/02 12:12 pm Page 24 PISTOLS The McAllister . 32 Automatic Handgun is a highly versatile . 32 caliber pistol that can be fitted with a silencer. [. . . ] If you would prefer to write to us, please send your mail to the following address: Vivendi Universal Games UK Ltd. Customer Services / Mail Order / Tech Support Department 2 Beacontree Plaza · Gillette Way Reading · Berkshire · RG2 0BS United Kingdom For all the lastest on products from Vivendi Universal Games visit www. vivendi-universal-interactive. co. uk UK Website includes on-line shopping, special offers, technical support, product information, game demos, patches and much, much more. Telesales Order Line 01268 531245 Software First Unit 4 Sovereign Way, Cranes Farm Rd, Basildon, Essex, SS14 3JF Tel: (01268) 531 245 Fax: (01268) 288 049 39 NOLF2_PC_MANUAL_FE 18/9/02 12:13 pm Page 40 CREDITS Fox Interactive Presents: No One Lives ForeverTM2: A Spy in H. A. R. M. 's WayTM Developed by Monolith Productions Inc. No One Lives Forever 2 is powered by the LithTech Jupiter System Fox Interactive: Producer: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Chris Miller Associate Producer: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Aaron Blean Assistant Quality Assurance Manager:. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Igor Krinitskiy Lead Tester: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Francis Choi Test Team:. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrance Brant . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scott Carroll . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Michael Graham . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jen Johnson . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cris Lee . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jonathan Masterson . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Denise Pater . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Luke Thai . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hal Zabie Localization Manager:. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kristian Davila Special Thanks: Eric Asevo, Steve Bersch, Pete Cesario, Lindsey Fischer, Ivo Gerscovich, Greg Goodrich, Tim Hall, Tim Harrison, Michael Heilemann, Becky Kneubuhl, Luke Letizia, Dan Mackechnie, Gabriel Mann, John Melchior, Megan O'Brien, Paul Pawlicki, Michael Pole, Rich Ragsdale, Tim Ramage, Jamie Samson, Kirk Scott, Dave Shaw, David Stalker, Kristin Sutter (www. nolfgirl. com), Tim Tran. Jack Van Leer, Ellen Wiliams, Chris Wilson, Asylum Studio (www. asylumstudio. com), Lisa Fredsti (Fox Library), Brian Thomas (Fox Library), Brian Harvey (Nvidia), Jessie Lawrence (Creative Labs), Mike Drummelsmith (Matrox), Marisa Porter, MCA, Van Riker, 1600 Records, John Dongelmans (Microsoft), Tim Godwin, Line 6 Working with the NOLF team continues to be a great experience. [. . . ]

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