User manual JATON 3DFORCEXABRE400-64Q
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Manual abstract: user guide JATON 3DFORCEXABRE400-64Q
Detailed instructions for use are in the User's Guide.
[. . . ] 3DForce Xabre400Q 3DForce Xabre400-64Q
Xabre400TM
User's Manual
version 1. 00
Copyright © 2002 Jaton Corporation, USA
Contents
FEATURES:. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8X8 FULL DRIVING POWER GPU. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 FRICTIONLESS MEMORY CONTROLTM(FMC). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 JITTER-FREE ANTI-ALIASING. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 COLOREDEEMERTM TECHNOLOGY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 MOTIONFIXINGTM VIDEO PROCESSOR. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3RD GENERATION T&L ENGINE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 THE XMINATORTM XP UNIFIED DRIVER. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 CUBICLOOKTM UTILITY. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 AGP INTERFACE:. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 HIGH PERFORMANCE & HIGH QUALITY 3D ACCELERATOR . . . . 6 HIGH PERFORMANCE 2D ACCELERATOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 MOTIONFIXINGTM VIDEO PROCESSOR. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 MPEG 2/1 VIDEO DECODER. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 DISPLAY MEMORY INTERFACE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 HIGH INTEGRATION. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 XMINATORTM XP UNIFIED DRIVER. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 RESOLUTION SUPPORTED:. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 CHECK LIST . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 HARDWARE DESCRIPTION. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 DISPLAY OUTPUT OPTIONAL:. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 HARDWARE INSTALLATION. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 INSTALLATION PROCEDURES. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 STEPS: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 SOFTWARE INSTALLATION. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
ÿ MICROSOFT WINDOWS®98/ME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
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ÿ WINDOWS®2000. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 ÿ WINDOWS® XP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
TECHNICAL ASSISTANCE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 FREQUENTLY ASKED QUESTIONS (FAQ). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 3D GLOSSARY. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 DEFINITION AND TERMS FROM A - Z. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 PINOUT AND SYNC FREQUENCIES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 ANALOG COLOR DISPLAY PINOUTS (DB 15). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 CONVERSION TABLE: PIN ADAPTERS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 9-TO-15 PIN CONVERSION TABLE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 TECHNICAL SUPPORT. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 HOW TO OBTAIN WARRANTY SERVICE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 FCC SHIELDED CABLE WARNING: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 LIMITED WARRANTY. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 OTHER LIMITS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 EXCLUSIVE OBLIGATION. [. . . ] Direct Play for enhanced multiplayer game connectivity over the Internet. Direct Input for enhanced joystick and other input device performance. DirectX is a low-level API designed specially for highperformance applications such as games. It is a thin layer providing direct access to hardware services (hence the
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name). The technology takes advantage of available hardware accelerators and emulates accelerator service when accelerators are present. Dithering The process of mixing colors to create the effect of another ones. This process is useful for 8-bit or even, in some cases, 16-bit color systems to extend the limited color palette. It is possible to create the appearance of other colors that are not in the palette by mixing different colored pixels in a semi-random pattern. This technique can be used to make 256-color images look like 64K-color images. The reverse is also true: dithering can be used to render with only 256 colors some images which were computed using 64K colors. Double Buffering This is the process of using two frame buffers for smooth animation. While the image of the first buffer is being displayed, the graphics controller can use the second buffer to build or render the next image. Once the second image is completed, the buffers are switched. Thus, the result is the appearance of smooth animation because only complete images are displayed, and the process of drawing is not shown. This type of memory is faster than regular dynamic RAM because it has its own cache. While the CPU is reading the data stored in this cache, the memory can retrieve other information so that the CPU will not be idly waiting for the memory to catch up. Extrusion Extrusion is the process of creating three-dimensional geometry out of flat, two-dimensional shapes by drawing the 2D shape along a path in 3-D space. The extrusion path may be a straight line or any kind of curve. If the path is linear, it may be normal to, or at any other angle to the extruded shape. Extrusion may be used to both build a 3-D object to begin with,
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or to add additional geometry to an existing 3-D polygon mesh object. In the latter case, a polygon (or group of polygons) comprising part of the surface of the object are extruded. This extrusion can be either outward or inward on the 3-D object, creating positive or negative surface detail. [. . . ] All rights reserved.
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Limited Warranty.
Manufacturer warrants that the products sold hereunder are free from defects in material and workmanship for a period of two (2) years from manufacturing date. This limited warranty applies only to the original purchaser of This product and is not transferable. This Limited Warranty does not cover any incompatibilities due to the user's computer, hardware, software or any related system configuration in which the products interfaces.
Other Limits.
The forgoing is in lieu of all other warranties, expressed or implied. Including but not limited to the implied warranties of merchantability and fitness for a particular purpose. [. . . ]
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