User manual KAWAI 350

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Manual abstract: user guide KAWAI 350

Detailed instructions for use are in the User's Guide.

[. . . ] This License allows users to copy, distribute, and transmit the guide for noncommercial purposes only so long as (1) proper attribution to Adobe is given as the owner of the guide; and (2) any reuse or distribution of the guide contains a notice that use of the guide is governed by these terms. The best way to provide notice is to include the following link. To view a copy of this license, visit http://creativecommons. org/licenses/by-nc-sa/3. 0/ Adobe, the Adobe logo, ActionScript, Flash, and Flash Access are either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. All other trademarks are the property of their respective owners. [. . . ] The default value allows fast-start buffering for high-speed networks and dynamic calculation of buffer size for low-speed networks. This setting has no effect on dynamic (MBR) streams or live/DVR content. The amount of the buffer (in seconds) that must be filled before playback begins. If optimizeBuffering is set to true, the player uses this value when enabling fast-start buffering for high-speed networks. The maximum size of the buffer (in seconds) that the player attempts to fill, once playback has begun. If optimizeBuffering is set to true, the player uses this value along with fast-start buffering to optimize buffering for high-speed networks. The minimum amount of playback time without pausing to refill the buffer. The player's optimized buffering algorithm uses this value to compute a target buffer size for low-speed networks. This setting only applies to streaming content, not progressive downloads. optimizeBuffering true (default), false Length of initialBufferTime buffer to create before starting playback Number Maximum allowed buffer length expandedBufferTime Number Minimum continuous playback duration minContinuousPlayback Number Last updated 11/16/2010 USING FLASH MEDIA PLAYBACK AND STROBE MEDIA PLAYBACK Configuring the Player 10 Configuring Strobe Media Playback There are three methods to set configuration options for Strobe Media Playback: · Use the Flash Media Playback setup page to generate sample HTML code that you then customize. In this sample code, you must take care to replace the default location of the Flash Media Playback player with the location of your Strobe Media Playback player. To do so, replace the object tag's movie value and the embed tag's src value with the fully qualified path for the location of your player. · Write HTML code yourself that specifies the settings for your configuration, as described in "Configuring Strobe Media Playback with FlashVars" on page 10. · Provide a URL in your web page's code that gives the location of an XML file containing configuration settings. Note: Strobe Media Playback support for external XML configuration files is under development and may change at a future time. If this is the case, those external servers must have cross-domain policy files (crossdomain. xml files) that give access permission to the player's server. 4 In the code for your web page, specify the interface element to replace and give the location of the image that replaces it. See "Replacing interface elements" on page 19 for examples and a description of this process. Identifying player interface elements The following sections describe each of the customizable pieces of the player's interface and give their IDs. Note that you are not required to customize all the interface elements, nor are all elements displayed at all times. Many parts of the player interface are only used with certain categories of content such as playlists or HD movies. The following image provides an example of the player's interface elements while in a simple configuration and using a default skin. Last updated 11/16/2010 USING FLASH MEDIA PLAYBACK AND STROBE MEDIA PLAYBACK Changing the Appearance of the Player 13 A C D E B F G H I Simple default player skin elements A. Full screen button Control bar backdrop and scrub bar control The player's control bar is the horizontal strip that contains the player's controls. The control bar is by default located in a docked position at the bottom of the player window. The scrub bar is a long, horizontal track; it is the largest single element on the control bar. The scrub bar is used to indicate the current state of media loading and playback. Element ID Default size (pixels) 2 x 35 Description controlBarBackdrop The background for the player's control bar. The image for this element is stretched as necessary to fill the length of the control bar's background area. The left edge of the control bar background. [. . . ] Clients must remain connected to the server to retain the direct connection. Playing live content with multicast Both the Flash Media Playback and Strobe Media Playback players automatically handle multicast content that is specified by a Flash Media Manifest (F4M) file. You can use the Flash Media Server "Configurator" tool to generate a multicast-enabled F4M manifest file. Note: If you use the Flash Media Server 4. 0. 0 Configurator to generate the F4M file, you must manually change the names of two generated values. Change the name rtmfpGroupspec to groupspec, and the name rtmfpStreamName to multicastStreamName. [. . . ]

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