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Detailed instructions for use are in the User's Guide.
[. . . ] Operating Manual MA VPU V 5. 07
MA VPU
(former grandMA Video)
Operating Manual Version 5. 07
MA Lighting Technology GmbH Dachdeckerstr. 16 D-97297 Waldbüttelbrunn www. malighting. dePage 1
Operating Manual MA VPU V 5. 07
Copyright 2002-2010 MA Lighting Technology GmbH The reproduction and distribution of the documentation and software and the use of its contents is subject to written authorization from MA Lighting Technology GmbH.
Trademarks Windows XP ®, Windows Vista ® and Microsoft ® are registered trademarks of Microsoft, Corp. All other names mentioned may be trademarks or registered trademarks of their respective owners.
Welcome to MA VPU
Thank you for placing your trust in this product. This manual will provide all the necessary information for you to get the best out of your software. [. . . ] 16 D-97297 Waldbüttelbrunn www. malighting. dePage 70
Operating Manual MA VPU V 5. 07
8 Features Attributes and Functions
To explain the layer effect engine it is illustrative to imagine MA VPU as a model of a several movable cameras where every camera looks at a layer object like a 2D plane or a 3D cube. In these examples an image may be a texture (picture), or a video. VPU Layer: Layer Features and Attributes Dimmer Dimmer Dimmer function. To facilitate fading between different layers the dimmer controls the transparency of an object. If the dimmer is 0 the object is transparent and the projection is invisible. If the dimmer is "full" the object is opaque and you can only see the front layer (front Zposition) Example with values in % Dimmer 50 % Dimmer 100 %
MA Lighting Technology GmbH Dachdeckerstr. 16 D-97297 Waldbüttelbrunn www. malighting. dePage 71
Operating Manual MA VPU V 5. 07
Layer Features and Attributes
Example with values in % Color
ColorMix (CM1; CM2; CM3)
Color (0, 0, 0)
Color(0, 0, 100)
Tint the output with the CMY(Cyan; Magenta; Yellow ) color mixer
SB+C (Saturation Brightness + Contrast)
SBC (50, 50, 50)
SBC(0, 50, 50)
Set Hue, Saturation and Brightness of a layer
MA Lighting Technology GmbH Dachdeckerstr. 16 D-97297 Waldbüttelbrunn www. malighting. dePage 72
Operating Manual MA VPU V 5. 07
Layer Features and Attributes Colorkey (R; G; B; Tolerance; Alpha; Type)
Example with values in % Layer 2 Key R, G, B (100, 0, 0) Tol R, G, B (10, 0, 0)
Set the transparency for the foreground object. For each RGB channel the value and tolerance can be set separately. First select the color then set the tolerance. The switch , , Alpha decides if the pixel gets complete transparent or opaque in dependency to the color key. The switch , , Type decides if the calculation is done in the RGB (Red Green Blue) or HSB (Hue Saturation Brightness) model.
Image Layer 1
Image Layer 2
Resulting Output Image
MA Lighting Technology GmbH Dachdeckerstr. 16 D-97297 Waldbüttelbrunn www. malighting. dePage 73
Operating Manual MA VPU V 5. 07
Layer Features and Attributes Colorboost (ColBoost-R; -G; -B)
Example with values in % ColBoost (50, 50, 50) ColBoost (0, 0, 100)
Manipulate the intensity of red, green or blue color of the image seperately.
Video VObj (3D-Object) Select an 2D or 3D object on which surface the image or video is shown cross sphere
MA Lighting Technology GmbH Dachdeckerstr. 16 D-97297 Waldbüttelbrunn www. malighting. dePage 74
Operating Manual MA VPU V 5. 07
Layer Features and Attributes VObj (I-Pool)
Example with values in % Pool , Standard selected Pool , Video Test2' selected
Selection of the , , I-Pool. One , Pool can contain up to 255 images or videos
VObj (Images)
Image 1
Image 2
Choose the image or video from the selected , , Pool
VObj (Output) Choose output for the layer e. g. the layer 1 is only visible on output 1 VPos (X; Y; Z ; Scale) Scale modifies the range of X ;Y ;Z X= 50%; Y=50%; Z=50% X=25%; Y=25%; Z=25%
Positioning of the projection object in X; Y; Z - direction
VRot (X; Y; Z)
X=40%; Y=60%; Z=50%
X=40%; Y=40%; Z=40%
Rotate the projection object around the X; Y; and Z-axis
MA Lighting Technology GmbH Dachdeckerstr. 16 D-97297 Waldbüttelbrunn www. malighting. dePage 75
Operating Manual MA VPU V 5. 07
Layer Features and Attributes VPos <> (X; Y;Z)
Example with values in % X= 50%; Y=50%; Z=50% X= 60%; Y=60%; Z=50%
Animate continuous moving of the projection object in X; Y and Z - direction
VRot <> (X; Y;Z)
X= 50%; Y=50%; Z=50%
X= 50%; Y=50%; Z=60%
Animate continuous rotation of the object around the X; Y and Z - axis
MA Lighting Technology GmbH Dachdeckerstr. 16 D-97297 Waldbüttelbrunn www. malighting. dePage 76
Operating Manual MA VPU V 5. 07
Layer Features and Attributes VScale (X; Y; Z ; All)
Example with values in % X= 50%; Y=50%; Z=50% X= 50%; Y=30%; Z=50%
Scale the dimensions of the object in X; Y ;Z direction
VImg (Split X; Split Y)
Split X 0; Split Y 0
Split X 2; Split Y 2
Split the image or video in X and Y
VImg (Offset X; Offset Y)
Offset X=0; Offset Y=0
Offset X=50%; Offset Y=0%
Offset of the image or video
VImg<> (X; Y)
X= 50% Y=50%;Z=50%
X= 60% Y=50%; Z=50%
Animate continuous scrolling of the image or video on the object
MA Lighting Technology GmbH Dachdeckerstr. 16 D-97297 Waldbüttelbrunn www. malighting. dePage 77
Operating Manual MA VPU V 5. 07
Layer Features and Attributes VPlayer (Playmode Speed; Begin; End; Index) (Only for videos) Playmodes:
Example with values in % Frame 100 Frame 200
Frame Index: Select a single frame with the Index channel Play: Starts the Video once forward from the beginning to the end Stop: Stops immediately Pause: Pauses Resume: Continues after Pause (even with the Looping) Play Index: Plays the video from the indexes frame which has to be set first Loop: Starts the video endless looped forward from the beginning
Loop Index: Loops around the frames index which has to be set first
VPlayer (Speed) modify the playback speed VPlayer (Begin) Set an inpoint VPlayer (End) Set an outpoint VPlayer (Index) Select a frame index
MA Lighting Technology GmbH Dachdeckerstr. 16 D-97297 Waldbüttelbrunn www. malighting. dePage 78
Operating Manual MA VPU V 5. 07
Layer Features and Attributes VEffect 1. . . 4 (Eff Type; Eff Part) Several effects based on the Direct3D standard can be selected. Effects are defined within . fx files as described in 7. 7. 3 Content: Eff1 Type. . . Eff4 Type. Sound (Volume) Control the sound output for video files with a soundtrack
Example with values in % Eff Type = 0 Eff Type = Sepia
SndVol = 0% Sound is off
SndVol = 100% Sound is on
MA Lighting Technology GmbH Dachdeckerstr. [. . . ] 36 Slave. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Sniffer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Sniffer mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Softedge . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ]
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