User manual MACROMEDIA FLASH MX PROFESSIONAL 2004-FLASH LITE

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Manual abstract: user guide MACROMEDIA FLASH MX PROFESSIONAL 2004-FLASH LITE

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[. . . ] Flash Lite User Guide Trademarks Add Life to the Web, Afterburner, Aftershock, Andromedia, Allaire, Animation PowerPack, Aria, Attain, Authorware, Authorware Star, Backstage, Bright Tiger, Clustercats, ColdFusion, Design In Motion, Director, Dream Templates, Dreamweaver, Drumbeat 2000, EDJE, EJIPT, Extreme 3D, Fireworks, Flash, Fontographer, FreeHand, Generator, HomeSite, JFusion, JRun, Kawa, Know Your Site, Knowledge Objects, Knowledge Stream, Knowledge Track, LikeMinds, Lingo, Live Effects, MacRecorder Logo and Design, Macromedia, Macromedia Action!, Macromedia Flash, Macromedia M Logo and Design, Macromedia Spectra , Macromedia xRes Logo and Design, MacroModel, Made with Macromedia, Made with Macromedia Logo and Design, MAGIC Logo and Design, Mediamaker, Movie Critic, Open Sesame!, Roundtrip, Roundtrip HTML, Shockwave, Sitespring, SoundEdit, Titlemaker, UltraDev, Web Design 101, what the web can be, Xtra are either registered trademarks or trademarks of Macromedia, Inc. and may be registered in the United States or in other jurisdictions including internationally. Other product names, logos, designs, titles, words or phrases mentioned within this publication may be trademarks, servicemarks, or tradenames of Macromedia, Inc. [. . . ] Select Modify > Timeline > Layer Properties and change the name of the layer to Sound. Select the Down frame in the Sound layer and insert a keyframe. Select a sound in the Sounds library window and drag it to the keyframe. 12 Chapter 3: Developing Content for Flash Lite 9 Associate the proxy sound with the MySound. mid file by doing the following: Select Window > Library and find the sound that you added earlier. Select the sound and right-click it to open the context menu. Select Properties from the context menu. The Sound Properties dialog box appears: In the Device sound option, use the file browser to find and select MySound. mid. 10 Select Control > Test Movie to start the Flash MX Professional 2004 Flash Lite 1. 0 test movie player. Note: To play back Flash movies that contain sound data in MIDI, use the Flash Lite 1. 0 test movie player or the standalone Flash Lite Player (SAFlashLite) Keep the following in mind: This feature works with event sounds only The Effect, Sync, Edit and Loop options are not supported on mobile devices You must specify an external device sound file for each sound in a document if you want the sound to play on a mobile device AS with all external files, the device sound files must be available during the Publish process. However, the file is not needed during SWF playback. Flash Lite sound 13 14 Chapter 3: Developing Content for Flash Lite APPENDIX A Warning/Error Messages This appendix lists all the possible error messages that you might see when creating content for Flash Lite in general. They may not all apply for a specific deployment platform. Message Identifier SWFS016 Message Detected loadMovie will be ignored. Explanation The Flash player detected that the SWF movie contains a loadMovie ActionScript command, which is not supported by the specified device's Flash Player. No modifications will be made to the devicespecific SWF file ­ this is just a warning. SWFS017 Detected loadVariables ­ The Flash player detected that the SWF will be ignored. movie contains a loadVariables ActionScript command, which is not supported by the specified device's Flash Player. No modifications will be made to the devicespecific SWF file ­ this is just a warning. The Flash player detected that the SWF movie contains a GetURL ActionScript command, which has some runtime restrictions when played by the specified device's Flash Player. No modifications will be made to the device-specific SWF file ­ this is just a warning. The Flash player detected that the SWF movie contains a startDrag ActionScript command, which is not supported by Flash Lite. No modifications will be made to the device-specific SWF file ­ this is just a warning. The Flash player detected that the SWF movie contains a stopDrag ActionScript command, which is not supported by Flash Lite. No modifications will be made to the device-specific SWF file ­ this is just a warning. SWFS018 SWFS019 startDrag action not supported. SWFS020 stopDrag action not supported. 15 Message Identifier SWFS021 Message Explanation _droptarget property not The Flash player detected that the SWF supported. movie contains a getProperty or setProperty ActionScript command referring to the _droptarget property, which is not supported by Flash Lite. No modifications will be made to the device-specific SWF file ­ this is just a warning. _highquality property not The Flash player detected that the SWF fully supported. [. . . ] While testing the movie, multiple ActionScript FSCommand commands were called during a keypress event. The specified device's Flash Player only allows one FSCommand command per keypress, so only the first command will be processed - the others will be ignored. While testing the movie, a FSCommand ActionScript command was encountered outside of a keypress event. The specified device's Flash Player only allows FSCommand commands to be handled during a keypress event. [. . . ]

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