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Manual abstract: user guide OREGON SCIENTIFIC 14924
Detailed instructions for use are in the User's Guide.
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Fo r A g e s
Table of Contents
Chapter 1 About your BetaByte Learning PC Chapter 2 Getting Started Chapter 3 Useful Features and Controls Chapter 4 Game Selection Chapter 5 Game Rules Chapter 6 Two-Player Mode Chapter 7 Make a Selection and Submit Your Answer 1 Chapter 8 Games and Game Codes Word Math Memory and Logic Music Chapter 9 Trouble Shooting 6 9 9 12 13 15 18
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Dear Parent/Guardian,
Thank you for buying the BetaByte Learning PC. Using the latest technology, Oregon Scientific aims to develop unparalleled electronic learning products that make learning a lot more fun. Designed by experts, our products are packed with unique interactive activities that make an invaluable contribution to your child's development. As well as activities with specific objectives of furthering skills of language, mathematics, music, memory, logical reasoning and general knowledge, the BetaByte Learning PC provides a safe and realistic introduction to computers and encourages creativity and independent learning. [. . . ] Player 1: Press the [Player 1] button and enter your initials. Player 2: Press the [Player 2] button and enter your initials. After the player has entered their initials, the game proceeds similar to the One-Player mode. The players take turns to answer the questions, and points are awarded to the player who answers the questions correctly. If you want to return to the One-Player mode, press [Player 1]. Two-Player Game Rules The game rules in the Two-Player mode are the same as the One-Player mode. After a group of ten questions, the summary screen shows both players' scores.
Chapter 7
Make a Selection and Submit Your Answer
In some games, you must select your answer from a list shown on the screen. Method 1 Selecting the Answer with the Cursor Button 1. Press the arrows on the directional cursor button to move the arrow cursor over the chosen object or to highlight the chosen object. Press [Enter].
Press the Cursor Button Press the Enter Button
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Method 2 Typing the Answer with the Keyboard In some cases, you do not need to make a selection. Use the keyboard to type in your answer at the flashing cursor. Method 3 Selecting the Answer with [Enter] Press [Enter] when the objects you want to select are on top of each other (Letter Pair).
Press the Keyboard
Chapter 8 (Ganes and Game Codes)
Word
(01) Sequences Unscramble the alphabet. Using the keyboard, type in the letters in their alphabetical order. (02) Knock Out An animated word appears on the screen. Then the word appears again with an extra letter. Select the extra letter using the cursor arrow. Press [Enter] to remove the extra letter. (03) Missing Letter Remember the animated word presented by BetaByte Learning PC. After the animation, the vocabulary word appears with a letter missing. Type in the missing letter.
(01)
Press the Enter Button
(02)
(03)
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(04) See and Spell An animated vocabulary word is shown briefly. (05) Hangman Guess the word a letter at a time, and use the keyboard to type in your guesses. (maximum eight wrong attempts) (06) 2-Player Hangman Challenge each other to solve a mystery word. [. . . ] (Names of musical notes on the letter keys are marked in red. )
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(29) (29) Music Composer Compose a melody and hear it played back. Press the note keys to compose a melody. As the keys are pressed, BetaByte Learning PC displays the corresponding name of the note. Press [Repeat] to hear your melody played back. [. . . ]
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