User manual ROLAND CH-60

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Manual abstract: user guide ROLAND CH-60

Detailed instructions for use are in the User's Guide.

[. . . ] These sections provide important information concerning the proper operation of the unit. Additionally, in order to feel assured that you have gained a good grasp of every feature provided by your new unit, Quick Start, Owner's Manual, Sound/ Parameter List, and Q&A should be read in their entirety. These manuals should be saved and kept on hand as a convenient reference. How to Read This Manual The Fantom comes with four manuals: Quick Start, Owner's Manual, Sound/Parameter List, and Q&A. The manual you're reading now, Quick Start, offers a basic introduction to the Fantom, and provides simple, easy-to-understand explanations, allowing the beginner to quickly experience many of the Fantom's exciting features. [. . . ] Let's select Performance "PRST: 62 OvertoneStak, " which layers two patches. 1 Press [MODE]. The Mode window will appear. fig. Q-06_60 2 Press or (Select)]. fig. Q-13. e to select "PERFORMANCE, " and then press [8 The PERFORMANCE PLAY screen appears. Performance group Performance number 3 4 5 14 Press [CURSOR] to move the cursor to the performance group. Turn the VALUE dial or use [DEC]/[INC] to select "PRST. " Press to move the cursor to the performance number. Try Out the Sounds 6 Turn the VALUE dial or use [DEC]/[INC] to choose "62. " Performance "PRST: 62 OvertoneStak" is now selected. fig. Q-14_60 7 Play the keyboard. The two patches assigned to Parts 1 and 2 sound together. Changing the Performance Settings For details about how you can adjust the most important settings for a performance, refer to the following pages of the owner's manual. · Selecting the parts that'll sound (Owner's Manual; p. 98) · Switching the patch assigned to a part (Owner's Manual; p. 100) · Adjusting volume/pan/pitch (Owner's Manual; p. 100) · Applying effects to the performance (Owner's Manual; p. 170) · Saving a performance whose settings you've modified (Owner's Manual; p. 93) 15 Try Out the Sounds Splitting the Keyboard to Play an Ensemble (Split Performance) Performances in which different patches play in different parts of the keyboard are called split performances. A split performance is actually a type of layer performance in which each sound is assigned to a specified keyboard zone. Here we will explain how to select the "PRST: 04 FunkRock Set" performance, which contains settings for a divided keyboard range, and use the arpeggiator and rhythm patterns to produce a guitar and drum ensemble. 1 Select Performance "PRST: 04 FunkRock Set" (p. 14). fig. Q-15_60 In this performance, the key range settings are shown below. Zone 1 (Part 1): C3­B3 (backing part) Zone 2 (Part 2): F6­G7 (drum part) Zone 3 (Part 3): C4­E6 (solo part) Zone 4 (Part 4): C-1­B2 (bass part) The arpeggiator is assigned to zone 1, and the rhythm patterns are assigned to zone 2. 2 First, use a rhythm pattern to play the drum part. Take a moment to try out some of the Fantom's performance features. Moving Your Hand Above the D Beam Controller to Apply Effects (D Beam Controller) You can apply various effects to the currently selected patch by simply moving your hand over the D Beam controller on the Fantom's panel. Let's select a patch that makes use of the D Beam controller, and try it out. 1 Select Patch "PR-E: 005 SoaringHrns2" (p. 7). fig. Q-17_60 In this patch, "Foot Type" is assigned to the D Beam controller. 2 When the D BEAM [ON/OFF] indicator is dark, press [ON/OFF], so that its indicator lights. fig. Q-18 The D Beam controller is now active. 19 Try Out the Various Performance Features 3 Move your hand up and down slowly over the D Beam controller as you play the keyboard. fig. Q-19 Moving your hand closer to the D Beam controller causes the sound to become brighter and louder. When the D Beam controller is responding, the [ON/OFF] indicator will blink. Once you leave the usable range of the D Beam controller, the [ON/ OFF] indicator stops blinking, and lights solidly instead. The response status of the D Beam controller can also be checked in the "D Beam" area of the display. This is displayed graphically as a bar, which will lengthen as you move your hand closer, and shorten as you move your hand away. 4 To turn off the D Beam controller, press [ON/OFF] once again so that its indicator light goes out. Changing D Beam Controller Settings 1 Hold down [JUMP] and press D BEAM [ON/OFF]. The D Beam window appears. fig. Q-20_60 In this window you can modify the settings for the D Beam controller. Let's change what the D Beam controls. 2 Press [CURSOR] to move the cursor to "Assign, " and then turn the VALUE dial. As you select each parameter, play the keyboard and move your hand over the D Beam controller. Listen to the changes the D Beam controller makes to the sound of the patch. For details on using the D Beam controller, refer to "Waving Your Hand Over the D Beam to Modify the Sound (D Beam Controller)" (Owner's Manual; p. 162), and "Realtime Controller / D Beam Controller Settings (Controller)" (Owner's Manual; p. 52). 3 Press [8 (Close)] to close the D Beam window. The D Beam controller settings are saved with each patch/ performance. This means that you can create patches or performances that contain D Beam settings you like. 20 Try Out the Various Performance Features Using Knobs and Buttons to Modify the Sound in Realtime (Realtime Controller) By using the REALTIME CONTROL knobs and buttons while you play, you can control the various functions that've been assigned to them. [. . . ] If you select "1 MEAS, " when you press [STOP/ PLAY], a count (playback) will begin one measure before the recording-start location, and recording will begin when you reach the recording-start location. * Parameters other than those listed above will not be used in this example, and need not be set. Playing and Recording Rhythm Patterns 1 2 3 Make sure that the parameters of the Recording Standby window are set correctly. Press [RHYTHM] so its indicator blinks. Press [STOP/PLAY]. The Recording Standby window closes, and the [REC] indicator changes from blinking to lit. After a one-measure count, recording begins. 4 Press a key (C4­B4) to which a rhythm pattern has been assigned. The rhythm pattern assigned to the key plays, and the performance is recorded on Track 10. 5 6 7 When you finish recording, press [STOP/PLAY]. The [REC] indicator goes dark. If you are not satisfied with the realtime recording you just made, you can press [MENU], and from the Menu window that appears, select "Undo Realtime Recording" to return to the state prior to recording (Undo). Press [RHYTHM] to make its indicator light turn off. Press [RESET] to return to the first measure, and then press [STOP/ PLAY] to play back your recording and verify that the rhythm pattern was recorded correctly. 38 Using the Sequencer to Create a Song Use the Arpeggiator to Record a Bass Track Now we'll record the bass track, demonstrating how to use the Fantom's Arpeggiator to record bass. By using the Arpeggiator, you can easily record even complex phrases that would be impossible to play on the keyboard. [. . . ]

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