Detailed instructions for use are in the User's Guide.
[. . . ] This adds an effect that shifts arpeggios one cycle at a time in octave units (octave range). [. . . ] * It is not possible to specify the Tick. 001 002 003 004 005 006 007 008 009 010 011 012 013 014 015 016 017 018 019 020 021 022 023 024 025 026 027 028 029 030 031 032 033 034 035 036 037 038 039 040 041 042 Explanation Dance (small dynamics) Dance (large dynamics) Dance (light swing) Dance (heavy swing) Dance (dragging beats, small dynamics) Dance (dragging beats, large dynamics) Dance (dragging beats, light swing) Dance (dragging beats, heavy swing) Dance (pushing beats, small dynamics) Dance (pushing beats, large dynamics) Dance (pushing beats, light swing) Dance (pushing beats, heavy swing) Fusion (small dynamics) Fusion (large dynamics) Fusion (light swing) Fusion (heavy swing) Fusion (dragging beats, small dynamics) Fusion (dragging beats, large dynamics) Fusion (dragging beats, light swing) Fusion (dragging beats, heavy swing) Fusion (pushing beats, small dynamics) Fusion (pushing beats, large dynamics) Fusion (pushing beats, light swing) Fusion (pushing beats, heavy swing) Reggae (small dynamics) Reggae (large dynamics) Reggae (light swing) Reggae (heavy swing) Reggae (dragging beats, small dynamics) Reggae (dragging beats, large dynamics) Reggae (dragging beats, light swing) Reggae (dragging beats, heavy swing) Reggae (pushing beats, small dynamics) Reggae (pushing beats, large dynamics) Reggae (pushing beats, light swing) Reggae (pushing beats, heavy swing) Pops (small dynamics) Pops (large dynamics) Pops (light swing) Pops (heavy swing) Pops (dragging beats, small dynamics) Pops (dragging beats, large dynamics)
Range Min Range Max
0 (C -)– 127 (G9)
5. 043 044 045 046 047 048 049 050 051 052 053 054 055 056 057 058 059 060 061 062 063 064 065 066 067 068 069 070 071
Explanation Pops (dragging beats, light swing) Pops (dragging beats, heavy swing) Pops (pushing beats, small dynamics) Pops (pushing beats, large dynamics) Pops (pushing beats, light swing) Pops (pushing beats, heavy swing) Rhumba (small dynamics) Rhumba (large dynamics) Rhumba (light swing) Rhumba (heavy swing) Rhumba (dragging beats, small dynamics) Rhumba (dragging beats, large dynamics) Rhumba (dragging beats, light swing) Rhumba (dragging beats, heavy swing) Rhumba (pushing beats, small dynamics) Rhumba (pushing beats, large dynamics) Rhumba (pushing beats, light swing) Rhumba (pushing beats, heavy swing) Samba (for Pandeiro, etc. Note System Exclusive Poly Aftertouch Program Change Pitch Bend Channel Aftertouch Control Change CC Select Specifies the controller number that will be displayed. S: short (êîðîòêîå), M: middle (ñðåäíåå), L: long (äëèííîå). Turn the Power off and on again", âûêëþ÷ Turn the Power off and on again", âûêëþ÷ Parameter Address Map
* Transmission of “#” marked address is divided to some packets. [. . . ] 0, | | | | 1:16, 1:INF | | 00 0A | 000a aaaa | Mid band Level (0 - 24) | | | | 0, 1, 2, 3, 4, 5, 6, 7, 8, | | | | 9, 10, 11, 12, 13, 14, 15, | | | | 16, 17, 18, 19, 20, 21, 22, | | | | 23, 24 [dB] | | 00 0B | 0aaa aaaa | High band Attack time (0 - 100) | | 00 0C | 0aaa aaaa | High band Release time (0 - 100) | | 00 0D | 00aa aaaa | High band Threshold (0 - 36) | | | | -36, -35, -34, -33, -32, -31, | | | | -30, -29, -28, -27, -26, -25, | | | | -24, -23, -22, -21, -20, -19, | | | | -18, -17, -16, -15, -14, -13, | | | | -12, -11, -10, -9, -8, -7, | | | | -6, -5, -4, -3, -2, -1, 0 [dB] | | 00 0E | 0000 aaaa | High band Ratio (0 - 13) | | | | 1:1. [. . . ]