User manual SAITEK BARRACUDA

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Manual abstract: user guide SAITEK BARRACUDA

Detailed instructions for use are in the User's Guide.

[. . . ] QUICK START KEYS AND FEATURES INTRODUCTION 1. 1. 1 First, Install the Batteries 1. 2 Ready to Play?1. 3 Now It's the Computer's Turn 1. 4 Change Your Mind?MORE FEATURES TO EXPLORE 2. 1 Whose Move? [. . . ] The principal variation is shown to a maximum depth of four individual moves. Press BLACK/> repeatedly to scroll forward through all the moves: · Move 1 (predicted line of play) · Move 2 (predicted line of play) · Move 3 (predicted line of play) · Move 4 (predicted line of play) Press WHITE/< to scroll backward and see previous displays again. Press CLEAR to return to the normal clock display. Since the first move of the predicted line of play is the move the computer assumes you will make, you can also consider this move as a hint!So--whenever you need help, press INFO on your turn!4. 2 Search Information Press INFO a second time to get information on the computer's search!Press BLACK/> repeatedly to scroll forward through these four displays: · Evaluation of the current position (based on a pawn being worth 1. 0 points; a positive number indicates White is ahead) · Two numbers: The first is the current search depth, or the number of individual moves the computer is looking ahead; the second is the number of moves the computer has examined so far · The move currently being considered · The search speed, or number of positions (nodes) being searched every second Press WHITE/< to scroll backward and see previous displays again. Press CLEAR to return to the normal clock display. 4. 3 Chess Clock Information Press INFO a third time for chess clock information. The chess clocks keep track of the time for both sides. Press BLACK/> repeatedly to scroll forward through the clock displays: · Elapsed time since the last move was made · Total elapsed time for the computer · Total elapsed time for the player · Remaining time for the computer (Blitz/Tournament Levels only) · Remaining time for the player (Blitz/Tournament Levels only) Press WHITE/< to scroll backward and see previous displays again. Press CLEAR to return to the normal clock display. IN FO PRINCIPAL VARIATION INFO: x1 · Move 1 (predicted line of play) · Move 2 (predicted line of play) · Move 3 (predicted line of play) · Move 4 (predicted line of play) SEARCH INFO: IN FO x2 · Evaluation of current position · 2 numbers: Search depth + number of moves examined so far · Current move under consideration · Number of positions being searched per second CHESS CLOCK INFO: IN FO x3 · Elapsed time since last move · · · · Elapsed time for the computer Elapsed time for the player Remaining time for the computer* Remaining time for the player* *Blitz/Tournament Levels only MOVE COUNT INFO: IN FO x4 · Number of White moves played so far · Moves of the current game The clocks stop whenever you take back a move, check level settings, select options, verify or set up a position, or turn the unit off. In all these cases, however, the times are retained in memory, and the clocks resume as soon as play is continued. Whenever you change levels or press NEW GAME, the chess clocks are always reset to 0:00:00. 4. 4 Move Count/Game Moves Press INFO a fourth time to show the move number in the game so far. You can then press WHITE/< repeatedly to scroll backward through the moves of your game (up to 30 individual moves). · Number of White moves played so far · Moves of the current game Press BLACK/> to go forward through the moves again at any point. Press CLEAR to return to the normal clock display. In case you missed this feature when it was mentioned in Section 4. 1, we wanted to point it out again--if you ever need advice on a move, you can always ask the computer for a hint. Simply press INFO when it's your turn to move, and the computer will show a suggested move for your side! 5. OPTIONS FOR FUN AND VARIETY In addition to all the features you've learned about so far, 6 1. Press OP TI ON repeatedly to select a Mode: x1 = OPERATION MODE (AUt. . . ) x2 = PLAYING MODE (SEL. . . ) x3 = ROTATING DISPLAY MODE (rd:1. . . ) x4 = back to OPERATION MODE. . . 2. [. . . ] Will your move put your King into check?· The computer is thinking (its color symbol is flashing in the display). · To interrupt the computer, press ENTER. · Check the display, and press the correct square to complete the computer's move. · Check your position, and make the necessary changes (see Section 6. 2). [. . . ]

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