Lastmanuals offers a socially driven service of sharing, storing and searching manuals related to use of hardware and software : user guide, owner's manual, quick start guide, technical datasheets... DON'T FORGET : ALWAYS READ THE USER GUIDE BEFORE BUYING !!!
If this document matches the user guide, instructions manual or user manual, feature sets, schematics you are looking for, download it now. Lastmanuals provides you a fast and easy access to the user manual SAMMY PRIZE PARTY-STICKER KIT. We hope that this SAMMY PRIZE PARTY-STICKER KIT user guide will be useful to you.
Lastmanuals help download the user guide SAMMY PRIZE PARTY-STICKER KIT.
Manual abstract: user guide SAMMY PRIZE PARTY-STICKER KIT
Detailed instructions for use are in the User's Guide.
[. . . ] listings.
2
HANDLING AND INSTALLATION
PLEASE TAKE A MOMENT TO READ THE FOLLOWING BEFORE YOU TURN ON YOUR NEW GAME.
The Sports Arena prize redemption game is an indoor game machine. Avoid installing the game in the following locations: Locations subject to rain or water damage Locations in direct sunlight Locations subject to extreme heat Locations near hazardous or flammable liquids or chemicals You will need the following dimensions of space for your machine to be properly installed into your location: 72 inches height 25 inches in width
INSTALLATION
Unpack your game carefully. Your game is assembled and will not need any assembly. Level your game using enclosed Leg levelers. [. . . ] 2 Take off 2 screws from the Carousel Unit Frame. 3 Adjust the Carousel Unit Frame onto one of 3 levels for your prizes. Carousel Unit Cover
Part #: 99-70-476
Back of the Carousel Unit Belt
Part #: 99-70-911
TOP MEDIUM Gearbox
Part #: 99-60-335
BOTTOM
Carousel Unit without Cover
Part #: 99-50-451
Carousel Motor
Part #: 99-60-334
Prize Hanger
Part #: 99-70-474
Prize Pusher Bracket
4
PRIZES
IF YOU DO NOT USE PRIZES OF THE FOLLOWING RECOMMENDED SIZES, THE MACHINE MAY MALFUNCTION AND YOU MAY GET UNEXPECTED RESULTS.
PRIZE SIZES
MAXIMUM Height: 6" Weight: 2. 6 oz (150 mm) (75 g) *Including Key Chain and Loop If bottom of the prize touches the next Carousel Unit Cover, adjust the Vending Units. (See page 2 HOW TO ADJUST THE CAROUSEL UNITS FOR YOUR PRIZES)
6" or less
SIZE OF KEY CHAIN & LOOP
MINIMUM Height: MAXIMUM Width: 1" 1 3/4" (25. 5 mm) (44. 5 mm) 1 3/4" or less 1" or more Loop
Key Chain Prize
Prize Count Switch
Part #: 99-60-442
Prize Pusher Bracket
CLOSE THE KEY RING BEFORE FILLING!When you fill a prize which has this type of Key Ring, you must close the Key Ring before Filling. If the Key Ring is not closed, the machine will malfunction.
Close!
5
HOW TO FILL THE PRIZES (PRIZE FILLING MODE)
Switch on the Prize Fill Switch in the Coin Door and you will be in this mode. The Win Lamp 1 (U1 Lamp), the Stop Button and LED1 & 2 which will show "U1" on the Control Panel will flash. Press and hold the Stop Button to turn the Prize Hangers and fill prizes. When you release the Stop Button, the Prize Hangers will stop advancing. Fill prizes on 4 or 5 Prize Hangers from left side of the Prize Pusher Bracket and advance 4 or 5 Prize Hangers for next filling. Tap the Stop Button on the Control Panel to go to the next Carousel Unit and LED1 & 2 will show the Carousel Unit Number.
7 Segments LED on the Control Panel
Prize Fill Switch Bracket (Inside of the Coin Door)
OFF ON
LED3 LED1 LED2 LED4
PRIZE FILL
OFF
After hanging the Key Ring or Loop of prize on the hook, you must close the hook by the Latch. U1 THROUGH U3 PRIZE VALUE OF EACH CAROUSEL UNIT An important feature of Sports Arena is the ability to change the value on each individual vending unit based on the prize's value (cost). In other words, the prizes can vary $0. 25 up to $20. 00 for each individual vending unit. (The current factory setting is for $1. 75 value on every vending unit in the game. ) It is very important that you set the vending units properly according to the TABLE OF SETTING FUNCTIONS. By doing this properly the game will be able to adjust the difficulty for winning prizes of various values. If not done properly, it could result in unexpected vending. If you do not understand this section, please contact our service department for further details.
8
TABLE OF SETTING FUNCTION S (M ini Spo rts Arena)
FUNCTION# (LED1 & 2)
FUNCTION WINABILITY
SETTING# (LED3 & 4)
SETTING HARDEST
NOTE 10% 15% 20% 22. 5% 25% 27. 5% 30% 32. 5% 35% 37. 5% 40% 42. 5% 45% 47. 5% 50% 55% 60% 65% 70% 100% $0. 25 per play $0. 50 per play $0. 75 per play $1. 00 per play $1. 25 per play $1. 50 per play $1. 75 per play $2. 00 per play $2. 25 per play $2. 50 per play $2. 75 per play $3. 00 per play $3. 25 per play $3. 50 per play $3. 75 per play $4. 00 per play $4. 25 per play $4. 50 per play $4. 75 per play $5. 00 per play
01
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 0 1 2 3 4 5 6 7
NORMAL
EASIEST WINNER EVERY PLAY 1 COIN / 1 CREDIT 2 COINS / 1 CREDIT 3 COINS / 1 CREDIT 4 COINS / 1 CREDIT 5 COINS / 1 CREDIT 6 COINS / 1 CREDIT 7 COINS / 1 CREDIT 8 COINS / 1 CREDIT 9 COINS / 1 CREDIT 10 COINS / 1 CREDIT 11 COINS / 1 CREDIT 12 COINS / 1 CREDIT 13 COINS / 1 CREDIT 14 COINS / 1 CREDIT 15 COINS / 1 CREDIT 16 COINS / 1 CREDIT 17 COINS / 1 CREDIT 18 COINS / 1 CREDIT 19 COINS / 1 CREDIT 20 COINS / 1 CREDIT SLOWEST SLOW NORMAL FAST FASTER FASTEST RANDOM FAST RANDOM SLOW
02
COIN CHUTE
03
LAMP SPEED
Combo of normal & fast Combo of normal & slow
"FACTORY INSTALLED" SETTING
9
FUNCTION# (LED 1 & 2)
FUNCTION DIRECTION OF FLASHING LAMPS
SETTING# (LED 3 & 4)
SETTING
NOTE
04
0 1 2 0 1 2 0 1 2 0 1 2 3 0 1 0 1 2
CLOCKWISE COUNTER CLOCKWISE Combo of both ways RANDOM Payout from next Carousel. 10 SECONDS 20 SECONDS 40 SECONDS 60 SECONDS ON OFF ON OFF RANDOM LAMP DEMO SILENT MODE OFF ON Lamps will stop automatically if player does not hit stop button.
05
PRIZE EMPTY ON CAROUSEL
06
WHEN THE CAROUSEL UNIT MALFUNCTIONS AUTO STOP TIMER
07
08
TILT SYSTEM
09
ATTRACT SOUND
3
10 FREE PLAY 0 1 0 1 2
With no attract sound. No attract sound, no lights, no display. Regular Game Free play
11
BONUS CREDIT
OFF $1. 00/3 CREDITS 4 COINS / 3 CREDITS 20 COINS / 11 CREDITS $5. 00/11 CREDITS
"FACTORY INSTALLED" SETTING
10
FUNCTION# (LED 1 & 2)
FUNCTION PRIZE VALUE OF EACH CAROUSEL UNIT
SETTING# (LED 3 & 4)
SETTING $0. 50 $0. 75 $1. 00 $1. 25 $1. 50 $1. 75 $2. 00 $2. 25 $2. 50 $2. 75 $3. 00 $3. 25 $3. 50 $3. 75 $4. 00 $4. 25 $4. 50 $4. 75 $5. 00 $6. 00 $7. 00 $8. 00 $9. 00 $10. 00 $12. 50 $15. 00 $17. 50 $20. 00 $25. 00 $30. 00 $35. 00 $40. 00 $45. 00 $50. 00
NOTE Use these settings when using prizes of various values. You can set each individual Carousel unit based on the prize cost. (See manual for detail. )
U1-U3
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33
"FACTORY INSTALLED" SETTING
11
TEST MODE
You can check 6 tests in this mode.
HOW TO ENTER THE TEST MODE
Re-power on the game while pressing the Volume Switch (UP) to enter the TEST MODE.
01: 7 SEGMENTS LED TEST When you enter the TEST MODE, machine will start this test automatically. [. . . ] You go to the next test by hitting the Service Switch. 04: SWITCH & SENSOR TEST LED1 & 2 show "04", LED4 shows "0" and you are in this test. Check each switch one by one in the machine. (See chart below) Stop Button Switch: LED4 shows "1" when the Start Button Switch is activated. [. . . ]
DISCLAIMER TO DOWNLOAD THE USER GUIDE SAMMY PRIZE PARTY-STICKER KIT
Lastmanuals offers a socially driven service of sharing, storing and searching manuals related to use of hardware and software : user guide, owner's manual, quick start guide, technical datasheets... In any way can't Lastmanuals be held responsible if the document you are looking for is not available, incomplete, in a different language than yours, or if the model or language do not match the description. Lastmanuals, for instance, does not offer a translation service.
Click on "Download the user manual" at the end of this Contract if you accept its terms, the downloading of the manual SAMMY PRIZE PARTY-STICKER KIT will begin.