User manual SEGA DREAMCAST GAMES MAKEN X

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Manual abstract: user guide SEGA DREAMCAST GAMES MAKEN X

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[. . . ] Or should he abandon her for the sake of righteousness?Should he defeat the people's enemy in order to save the world?Or, as a ruler, should he reign over it. . . Through all the struggles, he will find the true nature of power. [. . . ] EVENT SCENES These show how the story unfolds. Press the Analog Thumb Pad to select and press the A Button to enter when you are presented with a decision. GAME OVER When your life gauge reaches 0, you will be given two options: "Restart current stage" or "Restart from the world map. " Restart current stage. Return to the beginning of the stage in the same condition as when you started it. 2. ACTION SCENES Defeat your enemies, to reach an important character. Action Scenes influence the story. 3. The story will unfold further if you go to a new place. Restart from the world map. Restart from the World Map in the same condition as when you started the previous stage. ! SIDE STORIES The story will split off into several side-stories depending on the player's actions and decisions. The story will be altered according to your response to key questions during Event Scenes and your actions in Action Scenes. 10 11 Maken X 0229u1 00. 2. 29 10:40 AM Page 014 WORLD MAP Use the World Map to move between the different stages. Press the A Button to display the System Window. SYSTEM WINDOW Press the A Button on the World Map Screen to display the System Window. 1 1 3 4 WORLD MAP SCREEN MAKEN NAME 6 2 5 The Maken name that the player selected. 2 STAGE SYMBOL The stage available for selection. NPC SYMBOL Indicates the location of the key characters. BRAINJACK SYMBOL Indicates the location of characters that can be brainjacked. PSI LEVEL Current accumulated total of PSI. 3 SAVE Save a game file. ! Your memory card must have at least 10 free memory blocks to save game files. Also, you can only save and load from the memory card that is connected to Control Port A of the Dreamcast. Never switch the Dreamcast OFF, remove the memory card or Jump Pack, or disconnect the controller while saving. 12 13 Maken X 0229u1 00. 2. 29 10:40 AM Page 016 4 LOAD STATUS SCREEN Load a previously saved game file. CHARACTER'S NAME BRAINJACK RANK CHARACTER'S LIFE 5 SPECIAL ATTACK NAME CHARACTER'S POWER CHARACTER'S JUMP POWER STAGE CHARACTER'S SPEED You can Brainjack if there is a character with Brainjack potential in the stage. Brainjack a character with Brainjack potential who is in the stage 6 SPECIAL ATTACK Press the A Button on the Status Screen to display an explanation of the special attack. BODY View your present status and Brainjack potential character data. Display data on present Brainjack characters HISTORY . Display data on present Brainjack potential characters 14 15 Maken X 0229u1 00. 2. 29 10:40 AM Page 018 ACTION SCREEN This is an explanation of the first-person perspective Action Scene Screen. LIFE GAUGE The game ends when this gauge is empty. EX GAUGE This displays the charging process to perform a special attack. Wait until the gauge is full before you unleash a special attack. PSI GAUGE Current PSI Points. BASIC ACTIONS ATTACKING Press the X Button to attack. ATTACK MULTIPLE ATTACK Press the X Button repeatedly to perform a combination multiple attack. SPECIAL ATTACK Press and hold the X Button until the EX Gauge is full, then release to perform a special attack. Press the X Button at the right DEFLECT time to deflect your opponents' projectiles. [. . . ] It is not that the brain is physically replaced, but rather that the PSI is replaced, so the memory of the host human is maintained. For this reason, Maken uses the knowledge and abilities of its host human. It is a mystery why something that was developed for medical purposes has this ability. SANGOKAI A Hong Kong based crime syndicate. Originally, these people were Blademasters, but these members felt their purpose was useless, and formed a new faction. [. . . ]

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