User manual SEGA GAME BOY ADVANCE GAMES SONIC GENESIS

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Manual abstract: user guide SEGA GAME BOY ADVANCE GAMES SONIC GENESIS

Detailed instructions for use are in the User's Guide.

[. . . ] Stop playing and consult a doctor if you or your child have any of the following symptoms: Convulsions Eye or muscle twitching Loss of awareness Altered vision Involuntary movements Disorientation To reduce the likelihood of a seizure when playing video games: 1. Sit or stand as far from the screen as possible. Play video games on the smallest available television screen. Do not play if you are tired or need sleep. [. . . ] Your greatest challenge lurks in a secret lab where you come face to face with Dr. Spin through space, loop `til you're dizzy, save the animals and become the super hero. Be atomic! 4 CONTROLS L Button + Control Pad SELECT R Button A Button B Button START START + Control Pad MENU COMMAND Open Title Menu Choose mode, move cursor A Button B Button Select item Cancel/Return 5 DURING GAMEPLAY Pause Game 4 6 Walk, run 8 2 Look up/down 2 Spin Attack Jump, mid-air Spin Attack, charge Spin Dash Jump, mid-air Spin Attack, charge Spin Dash GAMEPLAY COMMANDS WALKING/RUNNING Press the + Control Pad 4 or 6 to move Sonic in those directions. Press and hold in either direction to speed up. Press in the opposite direction to slow down. GETTING STARTED From the Title Screen, press START to bring up the main menu. Use the + Control Pad 8 2 and the A Button to select from the following: Original Mode The original Sonic The Hedgehog game as featured on the SEGA® GenesisTM system. LOOKING UP/DOWN While standing still, press the + Control Pad 8 or 2 to see higher or lower sections of the field. This won't work if Sonic is already at the highest or lowest point. Anniversary Mode An updated game mode utilizing the Spin Dash command. Options Make changes to game settings. SPIN ATTACK Press the + Control Pad 2 while running to perform the Spin Attack. Spin along the ground taking out enemies in your path. Additionally, press the A or B Button to jump, performing a mid-air Spin Attack. The first time you select Original Mode or Anniversary Mode, you will be taken straight to Zone 1 Act 1, the Green Hill Zone. Once the first Act has been cleared, progress will be saved and you will be able to select previously entered zones directly from the Title Menu ­ select either game mode, and use the + Control Pad and the A Button to select a Zone to play. OPTIONS Change game settings as detailed below. SE Set sound effects during the game ON/OFF. BGM Set background music during the game ON/OFF. SPIN DASH In Anniversary Mode, hold down the + Control Pad 2 while standing still and press the A or B Button to charge up a spin. Release the + Control Pad to perform a Spin Dash. 6 7 PLAYING THE GAME As Sonic, you must evade traps and dodge crazed robots as you dash through six hazardous zones using your Spin Attack and Spin Dash (Anniversary Mode only). Your goal is to rescue your friends from the clutches of the demented scientist Dr. Robotnik! VIEWING THE GAME SCREEN Keep track of your Rings, remaining chances, and game score by looking at the counters on the screen. GATHER THE RINGS Staying alive will be tough, but you can grab Rings along the way. As long as you have Rings, you won't be hurt when you get attacked or touch an enemy or obstacle (but you will lose all your Rings). If an enemy attacks when you don't have any Rings and you are not using the Spin Attack, you will lose one chance to complete the game. LAMPPOSTS You'll come across Lampposts in every Zone. Touch one of these to record your present score and time. If you lose a chance, you will continue the game from the Lamppost you last touched. All of your Rings will be lost, but the game will restart with the last score and time that was recorded. 1 Present Score 2 Timer Time elapsed since starting the Act. [. . . ] The Continue screen will appear after Sonic loses his last life. At this screen, press START before the timer expires to continue where Sonic lost his last life. SCORING All enemies are worth 100 points. Robotnik at the end of each Zone earns you 1, 000 points. [. . . ]

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