User manual SEGA GAMECUBE GAMES SAMURAI JACK

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Manual abstract: user guide SEGA GAMECUBE GAMES SAMURAI JACK

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[. . . ] SamJack_Gcube_manual. qxd 2/6/04 5:39 PM Page a SamJack_Gcube_manual. qxd 2/6/04 5:39 PM Page b PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. WARNING - Electric Shock To avoid electric shock when you use this system: Do not use the Nintendo GameCube during a lightning storm. There may be a risk of electric shock from lightning. Use only the AC adapter that comes with your system. [. . . ] See Blade Magic Enhancements on page 15 for more information. NUMBER OF RESCUED LOCALS Many who see the shadow of Aku become his prisoners. Rescue 30 in each realm and your compassion will be rewarded with Blade Magic. RELICS COLLECTED HEALTH METER This is Jack's life force. If it reaches zero, he is defeated and the world is doomed. Find Sushi to heal Jack and replenish the Health Meter. You can find Sushi of various serving sizes almost anywhere. When Jack's health is dangerously low he also loses his shirt and can no longer run. Collect enough Relics and you can increase the capacity of Jack's Health Meter by visiting a Health Shrine. Collect every Relic you can find. These ancient artifacts were left long ago by Jack's ancestors and are of great value. Use Relics to pay for the right to meditate at Shrines and increase Jack's powers. See "Shrines and Relics" on page 17 for more information. It is said that large and very valuable Relics were hidden. THROWING STARS & ARROWS ENEMY TARGET MARKER ARMOR METER These show how many Throwing Stars or Arrows Jack holds and the maximum possible for each. When Jack picks up armor, the Armor Meter appears. The Armor Meter length varies depending on the strength of the armor Jack is wearing. Each dot on the meter represents one hit. Each time Jack is attacked, the armor weakens and one dot disappears from the Armor Meter. But you must defeat a key keeper first and these tough enemies often have reinforcements. The Key Icon appears on-screen when you are carrying a key. THE WORLD HUB The World Hub connects all the realms where Samurai Jack travels. Aku designed this hub as a rapid transit system to move his robots quickly from one evil deed to the next. But Jack can also use the World Hub to travel quickly between any realms he has already unlocked. You must find the person who will show you how to use this area. CHECKPOINTS Find one of these and touch it. If you are defeated, the game will resume from the last checkpoint you touched. 12 13 SamJack_Gcube_manual. qxd 2/6/04 5:39 PM Page 14 SWORD FIGHTING Jack is a master swordsman and he will grow stronger with each devastating attack he learns. SWORD FIGHTING BLADE MAGIC ENHANCEMENTS Once Samurai Jack has been rewarded with Blade Magic he can switch from a standard blade to one of the more powerful blades by pressing the + Control Pad Left/Right. There are a total of three types and they enhance the power of Throwing Stars and Arrows too. Each type increases the damage inflicted on specific enemies by 25% and each damage hit depletes Zen Energy. [. . . ] as Extor, Jack's Father, The Priest, Lead Kid, Kami Jennifer Hale. . . . . . . as Kid(female), Lizard(female), Villager(female), Slave(female) John DiMaggio. . . . as The Scotsman, The King, The Tree Spirit, Announcer Tom Kenny. . . . . . . . . . . as First Villager, Brave Slave, Villager(male), Slave(male), Other Kid VOICE ACTING DIRECTED BY Collette Sunderman Recorded at Salami Studios, North Hollywood, CA INSIGHTS SEGA of America, Inc. DIRECTOR OF PRODUCT DEVELOPMENT Osamu Shibamiya PRODUCER Klay Vorlick OFFSHORE MANAGER Shawn Dobbins RELEASE MANAGER Rick Ribble VP OF ENTERTAINMENT MARKETING Scott A. [. . . ]

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