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Manual abstract: user guide SEGA HOUSE OF THE DEAD 1 DX
Detailed instructions for use are in the User's Guide.
[. . . ] Despite a lack of experience, Gary puts all of his effort into his work. But sometimes he is reckless in his actions, and this worries James.
James Taylor
A special agent of the government agency "AMS. " 35 years old. He never relies on intuition and guesswork. He handles whatever he faces with the utmost of calmness and clarity. [. . . ] .
REMAINING ROUNDS
The number of bullets left in your gun. Reload before the bullets run out.
LIVES
These are reduced if you are hacked at, bludgeoned, gouged, or chewed, or if you accidentally shoot one of the civilians.
Monsters are attacking a civilian!
Rescue succeeded!
CREDITS
This shows the number of remaining continues. If you use them all, the game is over!
BOSS LIFE GAUGE
This decreases as you damage the boss. Clear the stage by reducing the gauge to zero.
TIME
Rescue failed.
This is displayed during BOSS MODE (See P. 15). It indicates the time taken to destroy the boss.
8
9
BEGINNING PLAY
When the Title Screen appears, press Start to display the main menu. Use to select a mode and press /Start to enter. A second player can join in by pressing Start on another Controller (etc. ) during game play.
ARCADE MODE
The arcade version has been faithfully ported to Dreamcast.
STARTING THE GAME
Select "ARCADE MODE" from the main menu and press after the opening sequence. The game starts
CONTINUE/GAME OVER ARCADE MODE
(See P. 11)
THE COURSE SCREEN
When the game ends, the course that you followed during the game is displayed on the Course Screen.
BOSS MODE
(See P. 15)
The arcade version has been faithfully ported to Dreamcast.
This is a time attack mode where you can confront the bosses of every chapter. How quickly can you topple those bad guys?
Once your character loses his last life, the Continue Screen is displayed. Press Start before the counter reaches zero to continue. However, if you have no credits left, then the game is over!
NAME ENTRY ORIGINAL MODE
(See P. 12)
RANKINGS
(See P. 15)
This is a Dreamcast ORIGINAL MODE where you can use acquired items.
Here you can see the top 10 ranked players for each mode.
The Name Entry Screen is displayed if you clear all the chapters with your score in the top 10. The more star marks, the more difficult to defeat. JUDGMENT HIEROPHANT A/B TOWER A/B
CHAPTER 1 BOSS CHAPTER 2 BOSS CHAPTER 3 BOSS
STRENGTH A/B MAGICIAN
CHAPTER 4 BOSS CHAPTER 5 BOSS
CLEARING A TRAINING SESSION/CONTINUE
"Success" will be displayed if you successfully clear a training session. Press /Start to return to the Training Selection Menu. If you fail, the screen will change to the Continue Menu. Use to select an item from the Continue Menu. AGAIN QUIT
Try again Return to the Training Selection Menu
v The location at which the A/B bosses will appear varies according to the route that you take during Arcade or Original Modes. v For an explanation of star marks, see p. 14.
GAME OVER
The game ends when your character runs out of lives. You can not continue.
NAME ENTRY
The Name Entry Screen will be displayed if you can defeat a boss within one of the top 10 RANKINGS. Select three letters before the counter reaches zero. When you are finished, select END and your name will be recorded.
INCREASING TRAINING SESSIONS
Once you clear the current training session, you can advance to the next session.
INCREASING STAR MARKS
If you clear a training session or a boss, a star mark will appear at the left side of the training session indi cator. Each new star indicates increasing difficulty. [. . . ] His face is his most vulnerable part, but as it is covered, it makes Ken an extremely troublesome zombie to stop. Like Kageo, Ken also lurks in dark corners. Ken attacks with his lethal claws.
BOB
Despite being big and fat, Bob can move fast. Bob's principal form of attack is a drop kick. [. . . ]
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