User manual SEGA PC GAMES ROME: TOTAL WAR (2 OF 3)

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Manual abstract: user guide SEGA PC GAMES ROME: TOTAL WAR (2 OF 3)

Detailed instructions for use are in the User's Guide.

[. . . ] 39 · Diplomats can be attached to your armies like other characters. Simply move them to the same location as an army. This makes it slightly safer for them to travel. They can be removed from the army by clicking on the Characters tab, selecting the diplomat and then right-clicking a spot on the game map. How to Use Assassins Assassins are trained in settlements that have a forum, agora or bazaar or larger trading structure. [. . . ] · Click on the large banner to select the unit--this can be quite useful in the middle of tense hand-to-hand fighting. · Some units also carry smaller flags showing your faction color and symbol. These show a combination of a unit's experience and upgrades to weaponry and armor. The more small flags a unit carries, the more fearsome it will be in combat!· General's bodyguard units carry square banners that are quite different from other units. It's always possible to see at a glance where a general can be found. · Any captain leading an army is similarly shown by the square banner carried by his unit. However, because he's a captain and not a general, he won't be personally leading a bodyguard unit and could be part of any kind of unit, even humble peasants!· Terrain has exactly the effects you would expect in real life: units can hide in wooded terrain, marching through river fords slows your troops, marching in snow makes men tired and so on. · Out-of-bounds on the map is marked by a red line that's visible when the camera is close to the battlefield's edge. Units cannot be ordered beyond this line, but they will go there when routing or withdrawing. I Changing Your Deployment The game places your units on the field in a sensible formation, but it may not be exactly what you want. Click on Start Deployment to rearrange your battle lines: · You are never forced to change deployment. · You cannot re-deploy your army if you're ambushed--and your army will be in a marching column, not drawn up for battle!· Units must be positioned within the boundaries of your deployment zone. This is the area on the map bordered by your faction color. · Left-click on a unit or its card in the Control Panel, and then right- click on the ground you want it to occupy. · You can select multiple units for deployment. I CTRL and left-click on the units (on the battlefield) or unit cards (in the Control Panel) you want to select. CTRL and double-click on a unit card (in the Control Panel) to select all units of the same type in your army. Left-click and drag on the battlefield to create a box around the units you want. All units within the box will be selected. I I · Deploy multiple units by right-clicking on the ground you want them to occupy. You can right-click and drag the units out into a line. When you're happy with your deployments, click on Start Battle. I The Mini-Map The mini-map gives you a view directly down onto the battlefield. Terrain on the battlefield is taken from the campaign map location. [. . . ] If this is the case, the symbols that apply are displayed in turn: A single arrowhead at the top of the card shows the unit is moving at a steady march toward its ordered destination. A double arrowhead at the top of the card shows that the unit is moving toward its ordered destination at a run or is charging an enemy unit and has yet to make contact. Crossed swords show the unit is in hand-to-hand combat. A bow and arrow symbol shows that the unit is firing missiles. [. . . ]

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