User manual SEGA PLAYSTATION 2 GAMES GENESIS COLLECTION

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Detailed instructions for use are in the User's Guide.

[. . . ] Attach game controllers and other peripherals as appropriate. Follow the on-screen instructions and refer cover. Place the Sega Genesis® Collection disc with the label side facing up to this manual for information on using the software. directional buttons button left analog stick (L3 button when pushed down) SELECT button ANALOG mode button left analog stick START buttonwhen pushed down) (L3 button right button SELECT analog stick (R3 button when pushed ANALOG mode button down) button buttonbutton buttonbutton in the disc holder, and then close the disc cover. Attach game controllers and other peripherals as appropriate. [. . . ] Press d to exit back to the game. Select Menu RESUME GAME Exit the Select Menu and return to gameplay. Each game in the Sega Genesis Collection has its own Museum, which includes a history of the game, tips for playing, and artwork. To enter a game's Museum, highlight the game in the Game Select Screen and press the d button. While in the Museum, press q or e to cycle between the History, Tips, and Art sections. Press d to return to the Game Select Screen. Option History Effect Read the history and little known facts about each game. Use the analog stick or directional buttons C and V to scroll through the text. View each game's artwork and early concept sketches. Use the left analog stick or directional buttons to highlight a piece of artwork and press the s button to view it. Once in view mode, you can use the left analog stick or directional buttons to move the art, press the s button to toggle the Help Bar on and off and zoom the art in and out with the right analog stick. Pressing the q or e buttons will allow you to cycle through each piece of art, and the d button will return you back to the previous page. Learn handy tips and strategies that will help you master each game. Use the left analog stick or directional buttons Z and X to cycle through them. CONTROL SETUP Select CONTROL SETUP to view the unique controls of each game and customize the button layout for the game. For two-player games, each player will have to individually access the Controller Setup option in order to change their controls. Once you are finished configuring the Controller Setup, highlight DONE and press s to save changes and exit back to the Select Menu. You can also select CANCEL to exit back without saving changes, or restore the default button configuration by selecting DEFAULT. Option Mapping Controls Effect To reassign a button to a new function, use the left analog stick or directional buttons to highlight the desired function, then press the button you wish to assign to the function. The button's icon will now appear next to its new function along with any buttons previously assigned to the same function. Certain buttons can also be unassigned to give them no function at all. However, you cannot alter the analog stick or directional button controls. Certain games will have a Rapid Fire option. You can toggle this option ON/OFF by highlighting it at the bottom of Control Setup and pressing the s button. Enabling the Rapid Fire option will allow you to shoot much faster in games where there is a fire button. The Rapid Fire button will only affect the shooting or firing function of the game and will be mapped to whichever button it's been assigned. Art Tips Rapid Fire 8 9 GAMES SELECT MENU VIDEO SETUP Video Setup allows you to adjust your game's viewing area on your television. [. . . ] This time battling a mysterious species of mutant insects bent on destroying Earth. 20 21 CREDITS SEGA OF AMERICA CEO Naoya Tsurumi President Simon Jeffery VP of Product Development Dave Cobb VP of Sales Sue Hughes-Taigen Senior Producer Jon Sell Associate Producer(s) Ethan Einhorn Stephen Frost VP of Marketing Scott Steinberg Director of Marketing Rick Naylor Product Marketing Manager Sarah Berridge Public Relations Manager Denny Chiu Creative Services Manager Jen Groeling Production Specialist Heather Lucchetti Graphic Designer Marco Garcia Tester(s) Lee Frohman Teresa Guest Sam Carion George Rabinovich Peter Koenig Hugh Do Justin Honeggar Marvin Hom Ramon Thomas Aaron Reif Rick Imperial Ben Seto Don Patterson Ryan Jones Dennis Constantino Special Thanks Bridget Oates Mina Provonsha Jez Sherlock CREDITS SEGA OF EUROPE CEO Naoya Tsurumi President/COO Mike Hayes Development Director Gary Dunn Creative Director Matt Woodley Director of European Marketing Gary Knight Head of Development - Localization Kuniyo Matsumoto Assistant Producer Ed Bushell Head of Brand Marketing Helen Camilleri European PR Lynn Daniel Kerry Martyn Senior Brand Manager Mark Fisher Assistant Brand Manager Hiromi Ando International Brand Manager Ben Chalmers-Stevens Creative Services Tom Bingle Alison Warfield Morgan Gibbons Akane Hiraoka Arnoud Tempelaere Testers Barnaby Gillett Christopher Allwood William Diviney Kerry Hance Imonena Unude Thomas Morgan Arjun Pandey David Moore 22 23 CREDITS Digital Eclipse Softw are, Inc. Lead Programmer Daniel Filner Producer Michael J. Boccieri Associate Producers Eric Eberhardt W. Thomas Grové Localization Producer Yukiko Miyajima Grové User Interface Artists Edward Chin Chad Pfarr Justin Richmond Sound & Music Design Yannis Brown Classic Arcade Emulation Vernon Brooks YM2612 Emulation Steve Snake Z80 Emulation George Phillips Peter Phillips Jeff Vavasour Lead Producer David Sirlin Senior Producer Steven Kovensky Technical Director David R. Sullivan Studio Head Mike Mika Special Thanks Foundation 9 Entertainment BBE Vancouver Studio BBE Emeryville IT Farracy Richmond, 3D41 Maria "Doombunny" Daquipa Karen Murphy Sarah Reynolds "phear lotek" Anne V. [. . . ]

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