User manual SEGA SEA WOLF
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Manual abstract: user guide SEGA SEA WOLF
Detailed instructions for use are in the User's Guide.
[. . . ] 10
ALLOW BONUS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 BONUS SHIP FREQUENCY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 SWEET SPOT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 BONUS RESET VALUE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 BONUS MAXIMUM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 BONUS INCREMENT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 BONUS PLAYS PER INC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 BONUS ATTENDANT PAY. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 LINKED UNIT NUMBER. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 RESET BONUS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
DIAGNOSTICS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
SWITCHES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 VIDEO. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 AUDIO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 TICKETS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 I/O BOARD. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 LINK SYSTEM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
3
SEA WOLF
GAME DESCRIPTION
REDEMPTION
Sea Wolf is an exciting single player, video-redemption submarine warfare game, in which the player attempts to sink as many "enemy" ships as possible in the time allowed, by firing a pre-determined number of torpedoes. Different point values are awarded depending on the type and size of the ship, as well as its position in the water. In addition to the normal game play, Sea Wolf is equipped with a dot-matrix display that can be used as a progressive bonus. [. . . ] If set to OFF, all tickets will be paid at the end of the game. Default Value: OFF (Options: ON/OFF)
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AUDITS
(Sample Screen)
CURRENT
COIN CHUTE 1 COIN CHUTE 2 TOTAL COINS FREE PLAY STARTS GAMES PLAYED TICKETS DISPENSED TICKETS ATTENDANT PAID TICKETS WON (INC. BONUS) AVERAGE TICKETS TICKET PAY OUT VALUE AVERAGE SCORE BONUSES WON BONUS TICKETS BONUS AVERAGE PAY OUT TIME ON PLAY TIME 23 14 37 0 18 400 0 400 22 44% 32745 2 310 155 0Y 0D 03:04:45 0Y 0D 00:26:10
LIFETIME
159 84 243 0 120 3210 0 3210 27 54% 28683 7 840 120 0Y 0D 18:07:34 0Y 0D 02:11:50
This (sample) screen above shows the audit information that is available to the operator.
PRESS THE RESET BUTTON TO CLEAR CURRENT AUDITS. PRESS THE MENU BUTTON TO EXIT THIS SCREEN.
8
GAME SETTINGS
GAME TIME
Length of time for game play (seconds). Default Value: 45 seconds (Options: 30-120 seconds)
MAX. TORPEDOES
The maximum number of torpedoes allowed per game play. Default Value: 25 (Options: 5-50)
DIFFICULTY
Sets the difficulty level of the game. Default Value: Medium/Hard (Options: Easy, Med. /Easy, Med. , Med. /Hard, Hard)
ATTRACT SOUND
Controls sound in the attract (idle) mode. Default Value: ON (Options: ON, LOW VOLUME, OFF)
BONUS SHIP VALUE
(Active in "Amusement Only" and when "Allow Bonus" is set to OFF. ) Sets the point value of the bonus ship. Default Value: 50000 (Options: 10, 000-100, 000; increments of 5000)
ALLOW CONTINUES
(Active in the "Amusement Only" setting. ) Sets the number of times the "Continues Feature" will be offered to the player. Default Value: 3 (Options: OFF, 1-3)
CONTINUE TIMER
(Active in the "Amusement Only" setting. ) Controls how much time the player has to decide to continue play. Default Value: 10 seconds (Options: 10-30 seconds)
RESET HIGH SCORES
(Active in the "Amusement Only" setting. ) Will reset the high scores to the default (saved) list.
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BONUS SETTINGS
ALLOW BONUS
If set to "ON", sign will display a point value (see settings below). If set to "Off", display will read "FIRE", and the "Bonus Ship" will pay a flat ticket value as set in "Bonus Ship Value", explained above. Default Value: ON (Options: ON / OFF)
BONUS SHIP FREQUENCY
Sets the number of times the Bonus ship will appear per game. If set to less than 100%, Bonus Ship will appear randomly, less than once per game play. Default Value: 100% (Options: 5-100%)
SWEET SPOT
Sets the size of the torpedo "hit area" of the Bonus ship. 1 = smallest; 2 = medium; 3 = largest Default Value: 2 (Options: 1-3)
BONUS RESET VALUE
The beginning/reset value of the progressive bonus display. Default Value: 100 (Options: 10-999, increments of 10)
BONUS MAXIMUM
Once set value is reached, display will remain constant (non-progressive). Default Value: 999 (Options: 10-999, increments of 10)
BONUS INCREMENT
Amount of points the display will increase for every game played. Works in conjunction with adjustment below. Default Value: 1 (Options: 0-10)
BONUS PLAYS PER INC
Number of plays needed to advance the bonus display. Works in conjunction with above setting. [. . . ] The authorized representative located within the Company is:
Sal Mirando Coastal Amusements, Inc. Executive Vice President
RoHS CERTIFICATION
Coastal Amusements, Inc. certifies that no components used in the manufacture or assembly of the above captioned product contains any material restricted by "Directive 2002/95/EC of the European Parliament and of the Council of January 27, 2003 on the Restriction of the use of Certain Hazardous Substances in Electrical and Electronic Equipment" (RoHS Directives).
Coastal Amusements, Inc. further certifies that all components used in the manufacture and assembly of the above captioned product either conform to or are exempt under "Directive 2002/95/EC of the European Parliament and of the Council of January 27, 2003 on the Restriction of the use of Certain Hazardous Substances in Electrical and Electronic Equipment" (RoHS Directives).
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SEA WOLF MAIN BOARD POWER ON PROCEDURES
Occasionally during shipment or other movement of the game, power to the motherboard may be interrupted, causing the "Bios" to become corrupted. [. . . ]
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