User manual SONY VAIO VGN-SR410J/B

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Manual abstract: user guide SONY VAIO VGN-SR410J/B

Detailed instructions for use are in the User's Guide.

[. . . ] No License is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation. Specifications mentioned in the software are subject to change without notice. NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems without express written approval of NVIDIA Corporation. NVIDIA, the NVIDIA logo, GeForce, GeForce2 Ultra, GeForce2 MX, GeForce2 GTS, GeForce 256, GeForce3, Quadro2, NVIDIA Quadro2, Quadro2 Pro, Quadro2 MXR, Quadro, NVIDIA Quadro, Vanta, NVIDIA Vanta, TNT2, NVIDIA TNT2, TNT, NVIDIA TNT, RIVA, NVIDIA RIVA, NVIDIA RIVA 128ZX, and NVIDIA RIVA 128 are registered trademarks or trademarks of NVIDIA Corporation in the United States and/or other countries. [. . . ] Fast - P rovides sm oother results than the Fastest setting. Medium - C an result in m inor aliasing artifacts. Nice - P rovides sm oother results than the M edium setting. Nicest - P rovides the sm oothest results. Choose the m agnification texture filter m ethod: Fast - P rovides fast rendering but can also result in aliasing artifacts Nice - P rovides sm oother results than the Fast setting. Choose the m axim um degree of anisotropy needed to com pensate for texture filtering. Choose a background texture size. The 3D S tudio application scales the im age textures to the specified size. The larger the size, the better the im age quality. The 3D S tudio application scales the im age textures to the specified size. Note: After you change the Environment Background Color, the viewport may not be immediately updated with the new color until the application redraws the image. 11 ELSA MAXtreme User's Guide ­ Version 1. 1. 1 CHAPTER 3 Using ELSA MAXtreme Transparency Modes The Transparency feature is an ELSA MAXtreme Release 3 feature only, and does not apply to ELSA MAXtreme Release 4. ELSA MAXtreme supports the display of various transparency modes for elements that have an opacity of less than 100. · None Transparent elements are drawn opaque. This methods yields the best results, and is automatically chosen with the Quality configuration. 13 ELSA MAXtreme User's Guide ­ Version 1. 1. 1 CHAPTER 3 Using ELSA MAXtreme · Magnification The Magnification filter is used when the pixel being textured maps to an area in the texture less than or equal to one texture element (texel). MAXtreme uses the following Magnification texture-filtering methods: · Fast: This method uses the single texel closest to the center of a pixel. One texel may be mapped to more than one pixel. This method can result in aliasing artifacts, and is automatically chosen with the Speed configuration. · Nice: This method uses a weighted linear average of the 2x2 array of texels that are closest to the center of a pixel. The results are smoother than the `Fast" method. This method is automatically chosen with the Quality configuration. · Maximal Anisotropy This option provides a mechanism for supporting anisotropic texture filtering schemes. You can specify the maximum degree of anisotropy to account for texture filtering. Texture Size Control · Background Texture Size The background textures can be scaled to the selected size. The smaller the size, the less memory is required to render it. The larger the size, the more texture detail is visible. · Material Texture Size The material textures can be scaled to the selected size. [. . . ] Note: For ELSA MAXtreme Release 3 only: MAXtremeStereo can be used with MAXtremeRender to produce Stereoscopic Views. However, MAXtremeStereo does not work with the MAXtremeRender when used with Perspective Non-camera Views; those views cannot be switched to Stereo. NVIDIA Corporation 16 CHAPTER 3 Using ELSA MAXtreme MAXtremeRender for ELSA MAXtreme Release 3 ELSA MAXtreme 3 comes with MAXtremeRender1, a utility that allows you to use the current software production renderer to render into a viewport. This method of rendering may not be as fast as using the graphics card hardware engine, but it is easy to use and provides better control of the final rendering. Accessing the MAXtremeRender Controls To activate the MAXtremeRender plug-in software-- 1 Be sure you have installed ELSA MAXtreme. 2 Start the 3D Studio application from which you will access ELSA MAXtreme. [. . . ]

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