User manual TRANSCEND TS128MVDR98P

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[. . . ] RADEONTM 9800 series Graphics Card Manual 1. 1 ATI RADEONTM 9800 Series Graphics Processor The ATI RADEONTM 9800 Series Visual Visual Unit (VPU) is the most visually advanced 3D performer on the planet, delivering an immersive, cinematic experience for the most demanding next-generation games with up to 256MB of DDR memory and a 256-bit memory interface. It supports the latest SMOOTHVISION 2. 1, SMARTSHASER 2. 1 and HyperZ IIITM+. Merging advanced stability with revolutionary features, RADEONTM 9800 Series is the only Visual Processing family in its second generation. The RADEONTM 9800 series Graphic accelerators delivers ground-breaking 3D graphics performance. Powered by the RADEON 9800 Series Visual Processing Unit (VPU). [. . . ] By moving this slider to the right, as the number of samples taken increases, the quality of the final image increases significantly. 16X provides extremely detailed, crisp-looking images as a result of the largest number of texture samples possible. Anti-Aliasing Checkbox--SmoothVision 2. 1 Anti-Aliasing improves image quality by removing jagged edges from 3D images, resulting in smoother, more naturallooking objects. Performance button--Select Performance for the best possible 3D gaming performance at a slight reduction in 3D image quality. The maximum screen resolution possible will automatically be indicated. Quality radio button--Select Quality for the best possible 3D image quality at a slight reduction in 3D gaming performance. The maximum screen resolution possible will automatically be indicated. Slider--SmoothVision 2. 1 Anti-Aliasing can be applied using different number of samples (2X, 4X, 6X). More samples provide more realistic 3D images. Texture Preference slider--Selecting this decides whether your application should use high quality or high performance textures. Moving the slider to the right delivers the highest quality experience. Moving the slider to the left emphasizes a high performance solution while still providing good visuals. Mipmap Detail Level slider--Allow you to choose the texture quality of the mipmaps the application will use. Mipmaps are a collection of different-sized textures of the same image. As the user moves closer to a 3D object the image quality increase, requiring a higher quality texture of the same image. The base mipmap is the highest quality texture, and all subsequent mipmaps are smaller sized textures of the same image. Moving the slider to the right improves image quality, and moving the slider to 24 the left degrades image quality. Wait for Vertical Sync--Wait for vertical sync will lower the frame rate of full screen games but reduce the image tearing that can occur with the higher frame rate. Selecting Application Preference allows the application to decide whether or not it should display its frames at the refresh rate of the monitor. Selecting Always Off allows the application to run at its highest possible frame rate, regardless of the monitors refresh rate which is typically less than the frame rate at which the application will run. TRUFORMTruform uses High Order Surface geometry to generate more detailed and realistic terrain and character models for applications that support this technology. Select Application Preference to enable Truform. [. . . ] This effect depends on your television and the PC application you are running. To reduce edge distortion, you can increase the TV display's horizontal size. To Increase TV Display Horizontal Size 1 Click "Start". 2 Point to Settings then click "Control Panel". [. . . ]

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