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Manual abstract: user guide TRIOTECH STOMPER DLXV2.1
Detailed instructions for use are in the User's Guide.
[. . . ] Warranty Agreement 4 5 5 5 6 7 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 23 31 31 32 33 34 35 36 37 38 39 40 40 41 42 43 44 45 46 47 47 48 51 52 52 58 60 61 62 62 63 64 65 66 67
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User Manual
1. 0. 0 Introduction
Dear valued customer, Congratulations and thank you for purchasing the STOMPER DLX from TRIOTECH AMUSEMENT. The STOMPER DLX is a revolution in interactive coin-op gaming with 10 multiplayer's games. It features a world's first interactive gaming floor with instant action feed-back, a patent pending floor projection system and you can link up to 4 machines together for the ultimate dance contest!. It features the world's first interactive floor with instant action feedback.
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Interactive Floor with instant reaction (proprietary floor sensors) 1 or 2 Players REDEMPTION ticket dispenser Spectators can see the game from 3 sides and the in-game action. [. . . ] -After the installation is completed the space required will be approximately as stated in the view below. -It is very important to have the appropriate power for the unit. We recommend at least 115 volts & 8 Amps or 230 volts & 4 Amps. This product should be connected to a dedicated circuit breaker. -Refer to following pages of this manual to complete the assembly.
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4. 2. 0 Assembly & Setup
Position the floor centered with the cabinet. Keep a gap of 1/8'' from the cabinet.
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4. 2. 0 Assembly & Setup
Adjust all five (5) legs to level the floor. Remove floor cover to access center leg.
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4. 2. 0 Assembly & Setup
Note:Two (2) people are required for this step. Position the board on top of the cabinet. Once in place, have one person hold the board, while the other person screws the board into place
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4. 2. 0 Assembly & Setup
Run the cable into the hole on the side of the cabinet and connect it. Tighten the seven (7) screws into the board.
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4. 2. 0 Assembly & Setup
Bolt the two (2) hand rails into place using the provided screws.
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4. 2. 0 Assembly & Setup
-Install the the provided net - Install provided nets (Optional).
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4. 2. 0 Assembly & Setup
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5. 0. 0 Config and Game Options
5. 0. 0 Menu Tree To access the operator's menus, open the coin door and press the `service' button.
The main menu will then appear and let you have access to all game options.
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5. 1. 0 Main Menu
Menu options GENERAL Show Menu Instructions Language Digital Output Reset High Score STATISTICS Games Time Played Total Gameplay Credits Collected Ticket Payout PICTURE ALIGNMENT CREDIT SETUP Adjust image on the floor Credits to Start Credits to Continue Bonus Games Per Play Time to Keep Money Flush Current Credits Free Play REDEMPTION CONFIGURATION Redemption ON/OFF Tickets Dispensed for Each Game VOLUME CONFIGURATION Attract Mode Volume Main Volume Dance Game Volume DIAGNOSTIC EXIT Floor Tile Diagnostic Go back to Game Play
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5. 2. 0 General Menu
General options SHOW MENU INSTRUCTIONS LANGUAGE Shows Instructions before Games Starts English Japaneese DIGITAL OUTPUT Light and Video Video Only RESET HIGHT SCORES Erases all High Scores
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5. 3. 0 Statictics Page The Statistics page shows the time played, total gameplay, credits collected and ticket Payout for each individual game since the game was purchased. It is possible to reset the stats by pressing RESET STATS.
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5. 4. 0 Picture Alignment Page This page is used to fit the projector image to the game floor. You can use it to move or shape the image. The image should always be properly positioned for a better gameplay.
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5. 5. 0 Credit Setup
CREDITS TO START CREDITS TO CONTINUE BONUS GAMES PER PLAY TIME TO RESET THE MONEY FLUSH CURRENT CREDITS FREE PLAY Sets amount of credits needed to play Amount of credits needed for a player to keep on playing after his/ her game is over Amount of free bonus games given to a player after his /her game is over Amount of time money is keeped as credits if total amount of credits necessary to play is not reached Set inbank credits to 0 All games are free to play
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5. 6. 0 Redemption Configuration This page is used to set the amount of tickets redeemed at the end of each game by the players.
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5. 7. 0 Volume Control
ATTRACT MODE VOLUME MAIN VOLUME DANCE GAME VOLUME Volume when no credits are registered Volume during gameplay Volume during Dance Game Only
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5. 8. 0 Diagnostic Page This page lets you know if one of the floor tiles is defective. Use this screen when communicating with Triotech Amusement's technical support.
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6. 0. 0 Game menu
6. 0. 0 In Game menus and Options
The Menus listed below are displayed during different stages of gameplay.
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6. 1. 0 Put your feet here
This Screen invites the player to stand on the projected feet on the floor. In the case that you would need to do a manual check of the floor sensors, follow the instructions bellow to access the diagnostic screen.
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Open the top door of the coin acceptor.
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Inside the coin door you will find four (4) access buttons, press the service button to access the main configuration menu.
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After pressing the service button, the main configuration menu will be displayed on the floor, use the up or down button to navigate and select the diagnostic sub-menu.
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8. 1. 0 Floor After you have selected the diagnostic sub-menu, the diagnostic screen will appear. At first glance you can see that the diagnostic screen is separated into four (4) sections. Those are the four (4) sensor tiles underneath the screen. Colored squares will appear anywhere you move, this will help you find out if there is a problem with one of the sensors. If you do not see any squares appear on one of the tiles, it means there might be a problem with this tile. In some cases, more than one tile will not respond at the same time, this usually means we have a wiring fault after the last working tile. Follow the instructions on the next pages to physically check the tile in question. Take note of each tile ID and status information before calling technical support. [. . . ] Defective parts covered by the warranty will be replaced at Triotech's discretion either by new or rebuilt parts with the same or with a replacement model of the same parts. Warranty on replacement parts ends on the same date as the original parts warranty. No warranty is valid if the defect is the result of a misusage, or contrary to the norms of instruction or user manuals, or the result of improper maintenance. Using spare parts that do not fit specifications will void the warranty. [. . . ]
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