User manual ULEAD COOL 3D

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[. . . ] April 2003 First English edition for Ulead COOL 3D Production Studio, April 2003. No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or storing in a retrieval system, or translated into any language in any form without the express written permission of Ulead Systems, Inc. Software License The software described in this document is furnished under a License Agreement which is included with the product. This Agreement specifies the permitted and prohibited uses of the product. [. . . ] The attribute where the thumbtack is enabled remains on top of the Attribute List even if you might already be working on a different object. 45 Ulead COOL 3D Production Studio · Key Frame Window Displays all the frames in the animation sequence. Since each object contains a different set of timelines, the frames reflected in this window change depending on which object you are currently working on. Ruler Bar Indicates the frame you are currently working on. Click anywhere in the Ruler Bar to go to a frame within the specified duration. Add/Delete Key Frame Lets you add or remove a key frame. Each time you add a key frame, you can change the attributes or behavior of an object. When you remove a key frame, all attributes associated with that key frame are also removed. · · This shows the Timeline for an object with changing color, position, and texture attributes. It contains 10 frames and always has a key frame at frame 1 of the animation. You will notice changes in color at frames 5 and 10. 46 User Guide Creating a simple animation The best way to understand key frames is to actually create an animation. The following section shows you how to create simple animated sequences with a single object and a single timeline, as well as some more complicated sequences involving multiple objects and timelines. To create a simple animation using the Animation Toolbar: 1 Insert an object to the Edit Window. On the Animation Toolbar, the default frame number should be 10, and set the default fps to 15. Notice that the current frame is 1, and that the timeline already contains a key frame. 2 On the Location Toolbar, click Move Object. In the Edit Window, drag the object to the left side of the window. On the Location Toolbar, the coordinates change to show the object's position at the first key frame. 3 Drag the Timeline Control slider to the last frame of the timeline, or type 15 as the current frame number. 4 Drag the object to the right side of the Edit Window. The coordinates on the Location Toolbar change to reflect the position of the object at frame 15 of the animation. The object should move from the left to right in the Edit Window. 6 Save the project by clicking Save on the Standard Toolbar. This allows you to save it in the COOL 3D file format (*. C3D). You can open this file later within the program to edit the project. 47 Ulead COOL 3D Production Studio To create a simple animation using the Timeline Window: 1 Open the project that you created on the previous page (part I). [. . . ] One minor disadvantage of the JPEG format is that some data are lost when compressing the file. In most cases, the changes are barely noticeable to the naked eye and you can control how much is actually changed. Creating animation for the Web Ulead COOL 3D lets you output your animated projects in formats appropriate for viewing on Web pages: GIF, SWF, and RealText 3D. If used wisely, these can be a good way to attract the attention of Internet surfers or simply to enliven your Web pages. GIF animation Many animations that you see on the Web are animated GIFs. Ulead COOL 3D provides you with extra controls to create a GIF animation that suits your needs. [. . . ]

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