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Manual abstract: user guide VTECH SMART START BASIC PLUS
Detailed instructions for use are in the User's Guide.
[. . . ] Press the ENTER button when you have finished.
Learning Adventure Learning Zone Options
Learning Adventure
In this play mode, you can help Nemo explore the ocean by playing four exciting adventure games in familiar scenes from the "Finding Nemo" movie. Choose "Adventure Play" to play through the games in story order, or "Quick Play" to play each adventure game separately. Adventure Play -- Play the games in story order and help Nemo complete the mission. Quick Play -- Play the adventure game of your choice without having to follow the story. [. . . ] Use the joystick to move the cursor to the icon and press ENTER when you have finished. The Quick Play and Learning Zone modes each have their own settings on the game selection page.
INTRODUCTION
4
(1) Music On/Off Selection
Start Your Game
For Learning Adventure, please go to the "Activities-Learning Adventure" section. For Learning Zone, please go to the "Activities-Learning Zone" section.
FEATURES
HELP Button
When you press the HELP button, you will hear some helpful game instructions or hints.
EXIT Button
When you press the EXIT button, the game will pause. A "Quit Game?" screen will pop up to make sure you want to quit.
FEATURES
Move the joystick to to leave the game or to to cancel the exit screen and keep playing. The EXIT button also allows you to get back to the previous menu.
LEARNING ZONE Button
The LEARNING ZONE button is a shortcut that takes you to the Learning Zone game selection screen. When you press the LEARNING ZONE button, the game will pause. A "Quit Game?" screen will pop up to make sure you want to quit. Move the joystick to to go to the Learning Zone, or to the screen and keep playing. to cancel
Two Player Mode
Two-Player Mode is only available if a joystick is plugged into the "Player 2" port on the main unit. When both joysticks are connected, Player 1 will control all menu screen operations. During a Learning Adventure game, two players can team up to play. Then, lead the crab out of the maze in the same way. Curriculum: Logic Skills Easy Level: Simpler puzzle with more possible moves Difficult Level: More complex puzzle with fewer possible moves
Path 4 - Undersea Highway
Game Play
The undersea highway is very crowded with fish and shells. Collect the shells to learn their colors. In the difficult level, challenge yourself by finding the shells that result from the color combination at the top of the screen. 9
Curriculum: Colors, Color Combinations Easy Level: Color learning, with fewer obstacles Difficult Level: Color combinations, with more obstacles
Learning Zone Activities
Zone 1 - Sea Life Gallery
Game Play
Find the picture of the sea animal that matches the word clue at the top of the screen. To choose a picture, press the colored button that matches the picture frame.
Easy Level: More general sea animals Difficult Level: More specific sea animals
Zone 2 - Seagull Brothers
Game Play
Listen to the description and find the seagull that is being asked for. To choose a seagull, press the colored button that matches its post. Curriculum: Comparison Skills Easy Level: Comparisons Difficult Level: Superlatives
ACTIVITIES
10
Curriculum: Sea Animals
Zone 3 - Guess the Impression
Game Play
The fish are doing impressions. Remember the impression done by the fish, and find the matching combination of shapes inside the shells. To choose an answer, press the colored button that matches the answer's shell. Curriculum: Shapes & Patterns, Memory Skills Easy Level: Symbols Difficult Level: Shapes
ACTIVITIES
Zone 4 - Coral Nursery
Game Play
The baby fish are so busy playing, they can't hear their mothers calling them home. [. . . ] If your child experiences dizziness, altered vision, disorientation, or convulsions, discontinue use immediately and consult your physician. Please note that focusing on a television screen at close range and handling a joystick for a prolonged period of time may cause fatigue or discomfort. We recommend that children take a 15-minute break for every hour of play.
TROUBLESHOOTING
If you have a problem that cannot be solved by using this manual, we encourage you to visit us online or contact our Consumer Services Department with any problems and/or suggestions that you might have. A support representative will be happy to assist you. [. . . ]
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