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YAMAHA 03D GUIDE (2408 ko)
Manual abstract: user guide YAMAHA 03D
Detailed instructions for use are in the User's Guide.
[. . . ] DIGITAL MIXING CONSOLE
Owner's Manual
PHONES
1
PAD
2
26dB
3
26dB
4
26dB
5
26dB
6
26dB
7
26dB
8
26dB
9
10
11
12
13
14
15
16
ST IN
MONITOR OUT
PHONES
26dB
SOLO/
2TR IN
16 60 +10 GAIN 34
16 60 +10 GAIN 34
16 60 +10 GAIN 34
16 60 +10 GAIN 34
16 60 +10 GAIN 34
16 60 +10 GAIN 34
16 60 +10 GAIN 34
16 60 +10 GAIN 34
+10
20 +10
20 +10
20 +10
20 +10
20 +10
20 +10
20 +10
20 +10
20
0
10
0
10
GAIN
GAIN
GAIN
GAIN
GAIN
GAIN
GAIN
GAIN
GAIN
LEVEL
LEVEL
SETUP
SCENE MEMORY UTILITY MIDI MIDI REMOTE
SCENE MEMORY
UNDO/ REDO
SOLO
SOLO
DIO
GROUP/PAIR SOLO SETUP
AUTOMIX
STORE
RECALL
CHANNEL CONTROL
DELAY/Ø DYNAMICS PAN/ROUTING
SCENE MEMORY VIEW FUNCTION SEL CH
USER DEFINE
USER DEFINE
1 L STEREO R 2
EQ LOW
LO-MID
HI-MID
HIGH
EQ LIBRARY
EQ FLAT
FADER MODE
AUX 1 AUX 2 AUX 3 AUX 4
CLIP 3 6 9 12 15 18 24 30 36 42 48
PARAMETER 3 4
ENTER
FADER
EFFECT 1
EFFECT 2 CURSOR
FADER STATUS
METER
MIXING LAYER 116
1724/MASTER
FADER 18
912
1316
ST IN
EFFECT RTN
1
2
1
17
2
18
3
19
4
20
5
21
6
22
7
23
8
24
9
AUX1
10
AUX2
11
AUX3
12
AUX4
13
BUS1
14
BUS2
15
BUS3
16
BUS4
ST IN
EFFECT RETURN ST OUT
SEL
SEL
SEL
SEL
SEL
SEL
SEL
SEL
SEL
SEL
SEL
SEL
SEL
SEL
SEL
SEL
SEL
SEL
SEL
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
6
6
6
6
6
6
6
6
6
6
6
6
6
6
6
6
6
6
6
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
0 5 10 20 40 60 00
1
17
2
18
3
19
4
20
5
21
6
22
7
23
8
24
9
AUX1
10
AUX2
11
AUX3
12
AUX4
13
BUS1
14
BUS2
15
BUS3
16
BUS4
ST IN
EFFECT RETURN
ST OUT
E
FCC INFORMATION (U. S. A. )
1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT!This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product. [. . . ] HOLD--This determines how long the gate stays open once the trigger signal has fallen below the threshold level. DECAY--This determines how fast the gate closes once the hold time has expired. A longer decay time produces a more natural gating effect, allowing the natural decay of an instrument to pass through. With a maximum decay time of between 42 and 63 seconds, you could even use this for fade-outs.
DUCKING
Ducking is commonly used for voice-over applications, where the background music level is reduced automatically when an announcer speaks. Ducking is achieved by triggering a comThreshold = 20dB pressor with a different sound source. For example, a ducker is patched into the background music channel, and the KEY IN signal is sourced from the announcer's microphone channel. Range = 30dB When the announcer's microphone level exceeds the specified threshold, the background music level is reduced automatically, allowing the announcer to be heard clearly. The same technique can also be used for vocals in a mix. For example, ducking backing sounds such as rhythm guitar and synth pad during vocal phrases allows the vocals to be heard clearly. This can also be used to bring solo instruments up in a mix.
+20 +10 0 Output Level (dB) 10 20 30 40 50 60 70 70 60 50 40 30 20 10 Input Level (dB) 0 +10 +20
Parameter THRESHOLD RANGE ATTACK HOLD 54 dB to 0 dB (55 steps) 70 dB to 0 dB (71 steps) 0120 ms (1 ms steps)
Range
0. 02 ms1. 96 s (sampling rate @ 48 kHz) 0. 02 ms2. 13 s (sampling rate @ 44. 1 kHz) 0. 03 ms2. 94 s (sampling rate @ 32 kHz) 5 ms42. 3 s (sampling rate @ 48 kHz) 6 ms46 s (sampling rate @ 44. 1 kHz) 8 ms63. 4 s (sampling rate @ 32 kHz)
DECAY
THRESHOLD--This determines the level of trigger signal (KEY IN) required to activate ducking. Trigger signal levels below the threshold do not activate ducking. Trigger signals at and above the threshold level, however, activate ducking, and the signal level
03D--Owner's Manual
154
Chapter 14--Dynamics Processors
is reduced to a level set by the Range parameter. The trigger signal is sourced using the KEY IN parameter.
RANGE--This determines the level to which the signal is ducked. For a setting of 80 dB, the signal is virtually cutoff. For a setting of 30 dB, however, the signal is ducked by 30 dB. For a setting of 0 dB, the ducker has no effect. ATTACK--This determines how soon the signal is ducked once the ducker has been triggered. With a fast attack time, the signal is ducked almost immediately. With a slow attack time, however, ducking appears to fade the signal. Too fast an attack time may sound abrupt. HOLD-- This determines how long ducking remains active once the trigger signal has fallen below the threshold level. DECAY--This determines how soon the ducker returns to its normal gain once the trigger signal level drops below the threshold.
EXPAND
An expander is similar to a compressor except that it works on signals below the threshold level. [. . . ] THD (Total Harmonic Distortion)--The amount of distortion introduced by an audio system, usually expressed as a percentage of the actual signal. Compared to third-harmonic distortion, which is the measure of a single harmonic, total harmonic distortion is the sum of the distortions produced at all harmonics. Wordclock--A clock signal used to synchronize the data processing circuits of all devices connected in a digital audio system. The wordclock frequency is the same as the sampling rate. [. . . ]
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