User manual YAMAHA MU5E

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Manual abstract: user guide YAMAHA MU5E

Detailed instructions for use are in the User's Guide.

[. . . ] FCC INFORMATION (U. S. A. ) IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT!This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. [. . . ] (See page 35. ) 21 s MIDI/Computer Connecting Cables q MIDI Standard MIDI cable. Maximum length 15 meters. DIN 5-PIN 4 2 5 4 2 (GND) 5 DIN 5-PIN q Macintosh Apple Macintosh Peripheral cable (M0197). Maximum length 2 meters. MINI DIN 8-PIN 1 2 3 4 5 6 7 8 2 (HSK i) 1 (HSK 0) 5 (RxD-) 4 GND 3 (TxD-) 8 (RxD+) 7 (GP i) 6 (TxD+) MINI DIN 8-PIN q PC-1 8-pin MINI DIN to D-SUB 25-pin cable. If your PC-1 type computer has a 9-pin serial port, use the PC-2 type cable. Maximum length 1. 8 meters. MINI DIN 8-PIN 1 2 3 4 8 5 5 (CTS) 4 (RTS) 3 (RxD) 7 (GND) 2 (TxD) D-SUB 25-PIN q PC-2 8-pin MINI DIN to D-SUB 9-pin cable. Maximum length 1. 8 meters. MINI DIN 8-PIN 1 2 3 4 8 5 8 (CTS) 7 (RST) 2 (RxD) 5 (GND) 3 (TxD) D-SUB 9-PIN 22 Playing the Demo Song Playing the Demo Song Now that you've set everything up properly, try playing the built-in Demo Song. This showcases the high-quality Voices and the AWM tone generation system of the MU5. Operation 1 Simultaneously hold down the s buttons and press the E button. SELECT OCT DOWN OCT UP PART PGM # VOICE NAME ENTER 2 Simultaneously hold down the s buttons and press the E button again to start the song. PART PGM # VOICE NAME SELECT OCT DOWN OCT UP ENTER 1 2 3 4 5 6 7 8 9 10 1112 13 14 15 16 3 The Demo Song starts playing immediately and repeats indefinitely until stopped (in step 4 below). Playback of the individual Parts of the song is shown graphically by the "level meter" bars in the display. NOTE s During Demo Song playback, all panel controls (except the e button and the VOLUME control) cannot be used. 4 To stop playback of the song, press the e button. EXIT 5 To exit from the Demo Song function, press the e button again. 23 Using the MU5 -- The Play Mode Now that you've heard the sophisticated capabilities of the MU5, try playing with some of them yourself in the Play mode. When you turn on the power of the MU5 or press the e button, the Play mode is automatically called up. In this mode, you can select any of the 16 Parts for playing, and select which Voice is played in each Part. Playing the Keyboard The built-in two-octave keyboard allows you to play the Voices directly from the MU5 itself, without having to use an external keyboard. Since what you play on the keyboard is also transmitted via MIDI (or the TO HOST terminals), you can also play an external tone generator or enter notes to a sequencer. SELECT OCT DOWN OCT UP 1 2 3 C 4 5 6 7 8 C 9 0 MSTR TUNE TRNS POSE MUTE LOCK VELO CITY LOCL CTRL DUMP OUT INIT ALL VOL PAN MIDI CH NOTE SHFT PART TUNE BEND RNGE UTILITY PART EDIT ENTER Keyboard range: E to E (C notes are indicated on panel) As you play the keyboard, notice the bars that appear in the display at the current Part. These serve as a kind of "level meter, " like those found on a mixing console or tape recorder, indicating the level (or velocity) of the Voice at the corresponding Part. PART PGM # VOICE NAME Indicates the level (or velocity) of the Part currently being played. 1 2 3 4 5 6 7 8 9 10 1112 13 14 15 16 24 Using the MU5 -- The Play Mode The velocity of the keyboard is fixed; in other words, each note you play sounds at a predetermined volume. You can change this velocity setting from the Velocity parameter in the Utility mode. (See page 34. ) Changing the Octave Setting Though the keyboard itself is two octaves, you can actually play the MU5 over a ten-octave range. To do this use the d (OCTAVE DOWN) and u (OCTAVE UP) buttons. Press the d button to lower the pitch by an octave, and press the u button to raise it by an octave. The current octave setting is shown in the display. (No indication appears when the octave setting is normal. ) SELECT OCT DOWN OCT UP PART PGM # VOICE NAME OCT Current octave setting. (In this example, the pitch is one octave above normal. ) 25 Selecting a Part and Changing the Voice Now, let's select a different Part and change its Voice. Operation 1 Use the < buttons to select Part 2. (If Part 1 is shown in the display, simply press the . button once. ) PART PART PGM # VOICE NAME Indicates selected Part. A total of 16 Parts are available, and each is shown in the display. 2 Use the _ buttons to select program number 12, "Vibes. " (You can also use the number keys on the keyboard to select a Voice; see boxed section on the next page. ) NOTE s You can rapidly advance to the desired number by briefly holding down the appropriate _ button. PART ­1 VALUE +1 PGM # VOICE NAME Indicates selected Voice name. Indicates selected program (Voice) number. The MU5 has a total of 128 Voices, plus 8 different drum kits. [. . . ] The MU5 does not respond to the following parameters: · System parameters EXCLUSIVE RECEIVE SWITCH PROGRAM CHANGE RECEIVE SWITCH CONTROL CHANGE, VOLUME, EXPRESSION SOUND MODULE MODE add- 18 MIDI Data Format · Multi Part parameters REVERB SEND DEPTH · All Multi Common parameters · All Drum Setup parameters · Voice Memory · Program Change Table 4. 6 Dump request The MU5 responds to dump requests for the following types of data: · MU5 Native data 1) System data 2) Multi Part data 3) System Information · TG100 Native data 1) System data 2) Multi Part data 3) Multi Common Parameter 4) Drum Setup Parameter 5) Voice Memory 6) Program Change Table 7) System Information The MU5 cannot transmit a dump request. Dump requests to the MU5 should follow format given below. 11110000 01000011 0011nnnn 00101011 0aaaaaaa 0aaaaaaa 0aaaaaaa 0sssssss 0sssssss 0sssssss 0ccccccc 11110111 F0 43 3n 44 aaaaaaa aaaaaaa aaaaaaa sssssss sssssss sssssss ccccccc F7 = Exclusive status = YAMAHA ID = Device number = MU5 Model ID = Start address 1st byte = Start address 2nd byte = Start address 3rd byte = Byte count bit 20 ­ bit 14 = Byte count bit 13 ­ bit 7 = Byte count bit 6 ­ bit 0 = Checksum = End of exclusive When the receive address of the dump request corresponds to the start address and the received dump request byte count is correct, the data is transmitted. (Refer to the tables at the end of this section for more information about the start address and byte count. ) The MU5 cannot send amounts of data greater than 513 bytes at a time. If a dump request exceeding 513 bytes is received, the MU5 breaks up the data into packets of 512 bytes or less and pauses for 120 msec or more before transmitting each packet. [. . . ]

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