User manual YAMAHA PM-1000

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Manual abstract: user guide YAMAHA PM-1000

Detailed instructions for use are in the User's Guide.

[. . . ] Compact FlashTM is a trademark of SanDisk Corporation. Other company names and product names are trademarks and registered trademarks of their respective owners. Symbols such as ® and TM are not explicitly given in this document. The illustrations and LCD screens as shown in this owner's manual are for instructional purposes only, and may appear somewhat different from those on your instrument. EN PM1D Manager V2 for Windows Owner's Manual Contents About the "PM1D Manager V2 for Windows Owner's Manual" . [. . . ] Depending on your system, serial connection may provide faster and more stable communication. If you were able to use serial connection with previous versions, we recommend that you continue using serial connection. 2. USB connection USB USB cable USB port 11 PM1D Manager V2 for Windows Owner's Manual Data communication method Use the following procedure to initiate communication. Connect your PC to the console or engine, using either a serial connection or a USB connection. Hint 6. In the Function menu screen, click the ONLINE/ OFFLINE button. The following popup window will appear. When using USB connection, you must first install the USB driver. If you have not yet installed the USB driver, do so as described in "USB driver installation" (p. 22). 2. Start up PM1D Manager, and click the OPTION button located in the lower left of the Function menu screen or select [Manager Option] from the [OPTION] menu in the menu bar. Click In this popup window you can select one of the following two connection modes. · UPLOAD The current settings of PM1D Manager will be transmitted to the console/engine, and then synchronized operation will begin. · DOWNLOAD The current settings of the console/engine will be transmitted to PM1D Manager, and then synchronized operation will begin. Whether PM1D Manager is online or offline can be verified by the state of the ONLINE/OFFLINE button in the Function menu screen. 4. Now the PC and the entire system will be operate in tandem, and you can use PM1D Manager for supplementary control of the system. However, some operations and parameters will not be linked, so please read p. 20 and 21 for details. While an important operation is being performed on the console, a popup window like the following will appear, and PM1D Manager will be temporarily inoperable. Please wait until the operation on the console has been completed. Offline operating procedure To break communication between the online the console/engine and the PC, click the OFFLINE/ONLINE button in the lower part of Function menu screen. The following popup window will appear, so click the OK button and you will switch to offline mode. Even if the user does not manually switch to the offline state, communication will forcibly be switched offline when one of the following occurs. · When you exit PM1D Manager while online · When permission for PC connection is canceled on the console · When the console switches between engine A/B while the PC is connected to the engine (system example 4 on p. 10) · When a console is connected to a system that consisted of only an engine and a PC (system example 5 on p. 10) · When the cable connection is accidentally broken, or if a communication time-out occurs for any reason (*) · When processing cannot be performed in time because of an excessive amount of data being transferred (*) · When the user cancels during an upload or download (*) · When the SYSTEM CONFIGURATION of the console is switched to console 2 while the console and PC are still online (*) * In these cases, PM1D Manager will attempt to return all data on the PC to the recovery point, but it is possible that the data has already been destroyed. You can either reload the data, or re-connect to the device with which you were communicating. Immediately before PM1D Manager transitions from offline to online, all data is automatically backed up. (This is referred to as the recovery point. ) When returning to the offline state, the scene memories and all library data will return to the recovery point, regardless of the reason that the system went offline. In other words, the current scene will be maintained from its online state, but the scene memories and all library data will not be maintained. Also, the DIRECT RECALL / MIDI CTRL CHANGE / TC EVENT functions will normally not be recovered. Be aware that this may produce settings that you do not expect. If the PC is connected to the engine in a system that includes a console (system example 4 on p. 10), and if communication between the console and engine is broken for some reason, the scene memory and all library data will return to the recovery point. [. . . ] If the Control Panel window appears as shown below, click "Switch to Classic View" on the left side of the window in order to see all the control panels. Go to System HardwareDriver signatures Driver signature options, select "Ignore-Install software without asking for confirmation, " and then click OK. Click OK to close the System Properties window, and then click the Close button to close the Control Panel window. Power-off the console/engine, and use a USB cable to connect the console/engine to the PC. [. . . ]

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