User manual ZOOM G9

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Manual abstract: user guide ZOOM G9

Detailed instructions for use are in the User's Guide.

[. . . ] If users ignore this symbol and handle the device the wrong way, bodily injury and damage to the equipment could result. Warning Caution Contents SAFETY PRECAUTIONS Usage Precautions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Terms Used in This Manual . . . . . . . . . . . . . . . . . . . . . . . 5 Controls and Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Getting Connected . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Power-On . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Quick Guide 1 (Play Mode/Manual Mode Operation) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Quick Guide 2 (Edit Mode/Store Mode Operation) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Selecting Patches for Playing (Play Mode) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Panel display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Selecting a patch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Adjusting the sound . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Using the Accelerator . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] The algorithms are automatically selected according to the on/off status of the CABINET module ( p. Effect parameters are described below, after effect types. SendLevel 0 ­ 100 RetLevel 0 ­ 100 Adjusts the external effect send level. Adjusts the external effect return level. DryLevel 0 ­ 100 Adjusts the volume of the original sound in the G9. 2tt (the signal level that is input to the EXT LOOP module). FD Clean VX Clean Clean sound of a Fender Twin Reverb ('65 model) favored Clean sound of the combo amp VOX AC-30 operating in by guitarists of many music styles. class A. JC Clean HW Clean Clean sound of the Roland JC series with built-in chorus Clean sound of the legendary all-tube Hiwatt Custom which gives a wide, clear tone. 100 from Britain. ZNR module This module serves for reducing noise during playing pauses. It offers a choice between noise reduction and noise gate (muting during pauses). UK Blues US Blues ZNR (ZOOM NOISE REDUCTION) ZOOM original noise reduction which reduces noise in playing pauses without affecting the overall tone. Crunch sound of the 30-watt combo amp Marshall 1962 Crunch sound of a Fender Tweed Deluxe '53. Bluesbreaker. TweedBass Crunch sound of the Fender Bassman, a bass amp with a strong presence. BG Crunch Crunch sound of the Mesa Boogie MkIII combo amp. NoiseGate This is a noise gate which cuts off the sound during playing pauses. VX Crunch Crunch sound of class A combo amp Vox AC30TBX. Z Combo Zoom original combo amp crunch sound. DirtyGate This is a vintage type gate with special closing characteristics. The above three effect types have the same parameter. PARM1 MS #1959 Crunch sound of the Marshall 1959 that has become legendary. MS Crunch Crunch sound of the Marshall stack amp JCM800 that ranges from clean to crunch. Threshold 1 ­ 16 Adjusts the ZNR sensitivity. For maximum noise reduction, set the value as high as possible without causing the sound to decay unnaturally. MS Drive High gain sound of the Marshall stack amp JCM2000. Rect Cln Clean sound of the Mesa Boogie Dual Rectifier orange channel. Rect Vnt High gain sound of the Mesa Boogie Dual Rectifier red channel (Vintage mode). Rect Mdn High gain sound of the Mesa Boogie Dual Rectifier red channel (Modern mode). HK Clean Clean sound of the Hughes & Kettner flagship model Triamp MKII (Amp 1). HK Crunch Crunch sound of the Hughes & Kettner flagship model Triamp MKII (Amp 2). HK Drive High gain sound of the Hughes & Kettner flagship model Triamp MKII (Amp 3). DZ Clean Channel 1 clean sound of the hand-made German guitar amp Diezel Herbert with three separately controllable channels. DZ Crunch Channel 2 crunch sound of the Diezel Herbert amp. DZ Drive Channel 3 high gain sound of the Diezel Herbert amp. ENGL Drv Drive sound of the ENGL Ritchie Blackmore Signature 100. PV Drive High gain sound of a Peavey 5150 developed in cooperation with a world-famous hard rock guitarist. Z Stack Zoom original head amp high gain sound. OverDrive Simulation of the Boss OD-1 that first created the "overdrive" concept. TS808 Simulation of the often copied Ibanez TS808 used by many guitarists as a booster. Centaur Simulation of the Klon Centaur favored by many pros, also as a booster. 64 ZOOM G9. 2tt ZOOM G9. 2tt 65 Effect Types and Parameters Guv'nor RAT Effect Types and Parameters EQ module This is a 6-band equalizer. In edit mode, the module is adjusted using the [BASS], [MIDDLE], [TREBLE], and [PRESENCE] knobs of the pre-amp section and the parameter knobs 3 and 4. BASS MIDDLE TREBLE PRESENCE Simulation of the Guv'nor distortion effect from Marshall. Simulation of the PROCO Rat famous for its edgy distortion sound. DS-1 Simulation of the Boss distortion DS-1, a long-time favorite. dist + Simulation of MXR distortion+ that made distortion popular worldwide. Bass HotBox Simulation of the compact Matchless HotBox preamp with built-in tubes. FuzzFace Simulation of the Fuzz Face that made rock history with its zany look and smashing sound. ±12 160Hz Adjusts boost/cut in the low frequency range. Middle ±12 800Hz Adjusts boost/cut in the middle frequency range. ±12 3. 2kHz Adjusts boost/cut in the high frequency range. Treble ±12 6. 4kHz Adjusts boost/cut in the very high frequency range. Presence PARM3 PARM4 BigMuff Simulation of the Electro-Harmonix BigMuff preferred by famous artists for its fat, sweet fuzz sound. MetalZone Simulation of the Boss METALZONE with long sustain and dynamic lower midrange. ±12 ±12 Harmonics 400Hz 12kHz Adjusts boost/cut in the lower- Adjusts boost/cut in the middle frequency range. on which the effect operates. Time 1­ 2000 mS FeedBack 0 ­ 100 HiDamp 0 ­ 10 Mix 0 ­ 100 PitchShift This effect shifts the pitch up or down. PARM1 PARM2 PARM3 PARM4 Sets the delay time. Adjusts the amount of feedback. Higher setting values result in a higher number of delay sound repetitions. Adjusts the treble attenuation of the delay sound. Lower setting values result in softer delay sound. Adjusts the level of the effect sound mixed to the original sound. Shift -12 ­ -1, 0, Tone 1 ­ 12, 24 DynamicDelay 0 ­ 10 Fine -25 ­ 25 Balance 0 ­ 100 This is a dynamic delay where the effect volume varies according to the input signal level. PARM1 PARM2 PARM3 PARM4 Sets the pitch shift amount in semitones. Allows fine adjustment of Adjusts the tonal quality of the pitch shift amount in Cent (1/ sound. 100 semitone) steps. Adjusts the balance between original sound and effect sound. Time PedalPitch This effect allows using a pedal to shift the pitch in real time. PARM1 PARM2 PARM3 PARM4 1­ 2000 mS Amount 0 ­ 100 FeedBack 0 ­ 100 Sense -10 ­ -1, 1 ­ 10 Color 1­8 Mode Up, Down Tone Selects the type of pitch change caused by the pedal (see Table 1). [Table 1] Color Mode Sets the direction of the pitch change to Up or Down. PdlPosi 0 ­ 100 Sets the pitch shift amount. Depending on the "Color" Adjusts the tonal quality of the setting, the balance between sound. original sound and effect sound also changes accordingly. 0 ­ 10 Pedal minimum value -1 octave + DRY +1 octave + DRY -700 cent + DRY +500 cent + DRY - (0 Hz) + DRY +1 octave - (0 Hz) + DRY +1 octave + DRY Pedal maximum value +1 octave + DRY -1 octave + DRY +500 cent + DRY -700 cent + DRY +1 octave - (0 Hz) + DRY +1 octave + DRY - (0 Hz) + DRY Sets the delay time. Adjusts the level of the effect sound mixed to the original sound. Adjusts the amount of feedback. Adjusts the effect sensitivity. With positive setting values, the effect sound level increases at higher input signal levels. With negative setting values, the effect sound level decreases at higher input signal levels. Pedal minimum value 1 2 3 4 Up -100 cent Down Original sound only DOUBLING Up Detune + DRY Down 0 cent Up +1 octave Down 0 cent Up -2 octaves Down Pedal maximum value Color Mode Original sound only Up 5 Down -100 cent Detune + DRY Up 6 Down DOUBLING +1 octave Up 7 Down 0 cent -2 octaves Up 8 Down 0 cent 68 ZOOM G9. 2tt ZOOM G9. 2tt 69 Effect Types and Parameters DynamicFlang This is a dynamic flanger where the effect volume varies according to the input signal level. PARM1 PARM2 PARM3 PARM4 Effect Types and Parameters Cry This effect varies the sound like a talking modulator. PARM1 PARM2 PARM3 PARM4 Depth 0 ­ 100 Rate 0 ­ 50 Resonance -10 ­ -1, 0, 1 ­ 10 Adjusts the modulation depth. Adjusts the modulation rate. Adjusts the resonance intensity. -10 ­ -1, Sense 1 ­ 10 Adjusts the effect sensitivity. With positive setting values, the effect sound level increases at higher input signal levels. [. . . ] Set the level as high as possible without causing the meter to reach the end of the scale. To adjust the level, do not use the fader of Cubase LE 4. Instead change the recording level and gain settings at this unit. Go to beginning of project Play button 2. Use the button in the transport panel to move to the beginning of the project. 3. [. . . ]

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