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[. . . ] Operation Manual
Thank you for purchasing the ZOOM MultiTrak Recording Studio MRS-4 (subsequently referred to as "the MRS-4"). The MRS-4 offers the following attractive features. ◆ Simultaneous 4-track playback/2-track recording 8 virtual takes per track add up to a total of 32 takes available for recording. ◆ Flexible track parameter settings Hi/Lo EQ, effect send, and other parameters can be set individually for each track. [. . . ] 3.
6.
4.
Move to the point at which you want to punch-in, and press the [AUTO PUNCH IN/OUT] key. This sets the "In point" at which recording will begin.
9.
When recording is completed, stop the recorder. The display briefly shows "WAIT".
7.
To stop the recorder, press the STOP [P] key. The display briefly shows "WAIT".
N OTE
The length of the "WAIT" interval depends on setting conditions.
30
ZOOM MRS-4
ZOOM MRS-4
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5.
Move to the point at which you want to punch-out, and press the [AUTO PUNCH IN/OUT] button once more. This sets the "Out point" at which recording will end. The [AUTO PUNCH IN/OUT] button changes from flashing to constantly lit.
anything on the track.
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Reference [Locating a Point]
This section describes how to quickly move to any desired point in a song.
Out point Playback
If REC [O] key + PLAY [R] key were pushed (actual operation)
In point
Track
Playback Record
M o v i n g t o a d e s i re d point in a song (Locate function)
You can specify a location within the song in time units (minutes/seconds/milliseconds), and move to that location.
While holding down the key for one direction, pressing the key for the other direction will cause a rapid change. When the numbers have been changed, the unit is at the corresponding song position. Pressing the PLAY [R ] key will start playback from that point.
H INT
The In/Out points can also be set while the recorder is operating.
When the In point is reached, recording will begin automatically (punch-in). When the Out point is reached, recording will end automatically, and playback will resume (punch-out).
1.
Carrying out auto punch-in/out
6. 7.
Move to a point several measures earlier than the In point. Repeatedly press the status key of the track on which you want to punch-in/out, until the key is flashing in red. If you want to rehearse the auto punch-in/out, press only the PLAY [R] key. To actually carry out auto punch-in/out, hold down the REC [O] key while pressing the PLAY [R] key.
9. When punch-in/out is complete, press the STOP [P] key. The display briefly shows "WAIT".
N OTE
The length of the "WAIT" interval depends on setting conditions.
While the main screen is shown, press the right [PARAMETER/ VALUE] key once. The indication "M" flashes on the display.
4.
To return to the main screen, repeatedly press the left [PARAMETER/VALUE] key until the flashing stops.
Reference [Recorder]
Reference [Locating a Point]
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2.
Flashing
Switching between time and measure indication
The current point can be shown on the display either as time or in measures.
10.
8.
To listen to the recorded result, press the status key for the track on which you performed punchin/out until the key is lit in green. Then move to a location earlier than the In point and press the PLAY [R] key.
Use the left/right [PARAMETER/ VALUE] keys to move the flashing indication. To show the current position in minutes, "M" should be flashing. For indication in seconds, "S" should be flashing. For indication in milliseconds, "mS" should be flashing.
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1.
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If only PLAY [R] key was pushed (rehearsal)
In point Out point Playback
If you want to re-do the recording, repeat steps 6 – 9.
11.
Track
Playback Mute
When the In point is reached, the track on which you are punching-in/out will be muted. When you reach the Out point, muting will be defeated. (You will always be able to monitor the input signal during this time. ) Performing this action will not record
When the results are as desired, press the [AUTO PUNCH IN/OUT] key so that the key goes out. [. . . ] • Make sure that a SmartMedia card is inserted in the card slot. • The signal from the [AUX IN] jacks cannot be recorded on a track. Connect the sound source for recording to the [INPUT 1]/[INPUT 2] jacks. Cannot perform bounce • Make sure that the [BOUNCE] key is on. [. . . ]
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